
Profile of Butcher
Post History of Butcher
Thread: Relic: Week 1 Update to the Balance Mod6 May 2016, 17:20 PM
Isn´t there a hardcap for upgrades possible? You can have two Panzerschrecks on the field at once. After that upgrading them is impossible unless you lose one. In: Lobby |
Thread: Relic: Week 1 Update to the Balance Mod6 May 2016, 07:54 AM
I think a very important part of whether the Schreck on Sturmpios is going to work might be the repair kit. To prevent spamming Schrecks as a no brainer the player could be forced to make a choice: Either repair kit OR Schreck. Spamming repair Sturmpios + Schreck could possibly be a bit too much. In: Lobby |
Thread: Relic: Week 1 Update to the Balance Mod5 May 2016, 20:13 PM
Mortar pits are toast. If the opponent goes for the pit first you can actually kill it now. As for the Bofors: Distract the Bofors with a squad. Usually there are a lot of craters around you can hide in. I recall being very frustrated that my Goliaths didn´t kill emplacements when blowing up in their face before. So I must have gotten them there somehow. I appreciate that they took a step in the right direction with this. At least now you know that the emplacements left without Bofors support go down quicker. In: Lobby |
Thread: Relic: Week 1 Update to the Balance Mod5 May 2016, 20:05 PM
Goliath: • added a target table 5x damage multiplier against British Emplacements THE CHEMO HAS ARRIVED. In: Lobby |
Thread: Which builds/strats are widely considered "abuse?"5 May 2016, 16:42 PM
From a 2vs2 perspective this is cheap: - Cancer commander with counter artillery + emplacement spam - Double Sniper (every weakness is easily compensated by your teammate in a 2vs2 and it pays off quickly). It can be countered if the opponent builds a Sniper himself, but: USA and OKW can´t do that and even then the game becomes a boring hide and seek fest where one shot can decide the outcome. In: COH2 Gameplay |
Thread: Relic: THE NEW WAR SPOILS SYSTEM5 May 2016, 09:23 AM
I don't know by how much, but I would imagine that it would be pretty rare in the future for a commander to drop.Mind you that there currently is the chance of getting a duplicate commander (I got about 4 duplicates dropped). So after all I expect the new system to be less frustrating than the old system. In the end you might get less commanders. But you get useful commanders easier at least through the points. Thank you. In: Lobby |
Thread: Relic: THE NEW WAR SPOILS SYSTEM4 May 2016, 16:04 PM
Can you also buy skins for the ingame currency? In: Lobby |
Thread: Relic: THE NEW WAR SPOILS SYSTEM4 May 2016, 15:09 PM
certain bulletin stacks were pretty broken in smaller gamesWouldn´t it be better then to adjust the "OP" bulletins rather than totally restricting the ability to stack any bulletin? A part of me played the game to get a rare and excellent combination of bulletins. In: Lobby |
Thread: Relic: THE NEW WAR SPOILS SYSTEM4 May 2016, 14:46 PM
Lord have mercy on me if they forget to delete or alter the OKW Schreck bulletin. ![]() In: Lobby |
Thread: Relic: THE NEW WAR SPOILS SYSTEM4 May 2016, 13:24 PM
so how does this fix bulletins NOT sucking?Well, it seems that you can´t specialize on one value of a unit. So the only viable outload would be the most common one everybody has: The three infantry bulletins. ![]() In: Lobby |
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Latest replays uploaded by Butcher
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