It's a fairly drastic rework of the British faction that's still very, very unfinished. Feel free to download and take a look at the source files, though: https://github.com/PlanetSmasherCOH/BritishArmy
Basically, there are only two things you have to do to add the Vickers K.
Adding the gunner to the entity's crew_ext, which you can see here:
ebps\tanks\churchill
ebps\vehicles\aec
And creating an upgrade that adds a slot item, which in turn contains the weapon and sets some animation states, as done here:
upgrade\tanks\churchill_vickers_k
upgrade\vehicles\aec_vickers_k
In vanilla, the entities have different names, but you should be able to find them.
The upgrades have to be created, though - you can clone them from the UC and start from there.
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#Steam AliasWL%Streak
- 1.45967.873+1
- 2.771129.857-1
- 3.395206.657-1
- 4.351180.661+6
- 5.327117.736+4
- 6.12357.683+2
- 7.325146.690-1
- 8.856232.787+3
- 9.333131.718-1
- 10.403296.577+4