Actually my last name is Von Winterfeld, and yes i am from a prussian nobel family. (for the fellas able to read german: http://de.wikipedia.org/wiki/Winterfeld_%28Adelsgeschlecht%29)
Well, since i am proud of my ancestry, and that name is almost never taken, i choose to be Winterfeld
Crew repair is fine. It's a perk for having the most paper armor in the game.
Critical repair is stupid, it makes engine damage against USF meaningless in any situation where you don't have enough firepower to instantly gun down the crew if they try to get out. Should take a lot longer to remove crits with it, instead of the current 1 seconds it should be more like 10 seconds.
I think 10 seconds is again too much, you could just as well just repair it fully then ( depending on the amount of damage the vehicle has suffered ).
More like an increase of the price, so you only use it when you have no other choice than saving that one tank!
Well, zoom in to your units, then you'll see xD
Jk, i actually have no idear, i am quite good at remembering. My squads become my babies and i would never forget which toys i gave them
I kinda know what youre trying to say, but the example you are using does not in any way bring over your point. The example is stupid, and distracts from the discussion you are trying to start!
First, i would like to wish you all a very good and healthy 2015 year !!
My point now VS OKW, i had chosen LT, bazooka, flak then major) Map was Steppes at the munition's victory point
A blob of 3 OKW volks with shrecks + 3 OKW Fallschirmjäger were able to wipe easily 2 vet 1 US rifles + 1 LT + 2 support troops + US flak halftrack + 2 US at-gun without losing anyone just by standing out of range of anything while killing everything. Other the retreat, i did not have any options ? So did prefer to watch my units getting wiped to see what happening and learn something. All my troops were spread just in front of the flak to spot for it.
My infantry died without being able to kill anything then my flak followed by the at-guns.(no grenades were involved)
A Sherman would have helped but the major was still in construction.
Previously, i won't all engagements in that game without losing any units...
I conclude that i should i won that engagement or at least kill most of them with some loss.
But the range factor permitted them to kill all my units very quickly without being able to riposte...
This is <(infantry range combat imbalance) the most broken aspect of the game and when its use spread, it will kill the game itself.
Relic we need you !!!!!!
Thanks
Comments ?
Now tell me again you did not say that you should have won... -.-