Even if this was a viable solution (which it's not) you shouldn't have to exploit a loophole in the faction's design to compete.
okay, now im gonna take this a little serious

I agree, the loophole isnt intended to be there, but right know USF popcap is a problem in itself.
As it is, the problem is as you stated, so change should happen. But what would it be?
If we lower the popcap of units, or increase the general popcap, the USF gets even more possibilitys to blob, which can be devasating if a game drags out ( 4vs4 generally, and probably only above 1v1).
It would get out of hand. I think the problem is the missing counter against the German Heavies, which only exist in mass producing Jacksons for the USF, and that makes it impossible to have infantry at the same time, so what the USF needs is a Unit that does not need blobbing and can counter German Heavies. An American heavy Tank i sugest, but i kinda like the way USF plays.
