It's "good" if you go IS2 no tech, if not is kinda meh. Although i'll rather see it adjust a bit, i think people haven't recovered from the stygma of the old KV8.
Just like many other units, i'll like seeing the Xp threshold for vet reduce.
I'll agree with this. Veterancy XP based solely on cost is a bad idea. It should be based more on a reasonable amount of damage a unit can inflict in its intended role.
Right now, KV8
stats are fine. As stated above, flame weapons rely heavily on crit chance to kill infantry. If I remember correctly, the KV8 had its damage nerfed in the first place because it was able to kill OKW trucks too quickly and easily.
If they removed flame crits to make flame weapons more reliable and less RNG dependent, I would agree that it would need a damage buff to perform better vs. infantry, but then it could prove to be too lethal against buildings once again. Might be hard to balance without damage tables.