Sorry sorry, yeah sure.
I think the original idea of commander abilites are trying to be a no-tier commander until late game, rather then complementing the regular Soviet army.
I would rather see abit more airstrikes, maybe as a supply drop than the light tank and AT-gun.
Another thing that would be cool is to bring back the old gliders from commandos. Like a FHQ but placeable in an open spot. The danger of objects that US paras suffer from would also mean bullshit landings in cities would probably not take place.
This thing would make the commander: Offensive by means of strong infantry, (preferably VDV should be long-range since the sovs lack in that area.) and call in FHQ, providing a and a mobile lategame force infantry force. But it is lacking in lategame tanks and would, thanks to several call-ins and infantry focus, be a muniheavy commander.
Profile of somenbjorn
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Steam: 76561198006985061
Residence: Sweden
Nationality: Sweden
Game Name: somenbjorn
Steam: 76561198006985061
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Nationality: Sweden
Game Name: somenbjorn
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