Wow. I didn't even know that it was possible. Well, I knew that it was possible, but I had no idea how. It's not necessary to know this, but it can help. (I won't really need it because object splines follow the terrain, )
Updated the map a bit. Change notes.
1: added neg cover around main road capping points to increase danger.
2: Swapped the locates of northern fuel and ammo points to mirror southern map design.
3: fixed mini-map error
4: added fence and moved wreck locations in southern area to create more danger in capping.
Thank you for the feed back
Muddy
Can you tell me how you added neg. cover?
Placing roads with neg. cover and then made them invisible?
The damage that an infantry weapon does
The health that units have
The armor that tanks have
The damage that tanks deal, including the MG of the tank
The spread, accuracy and range of shots The cost of an unit, squad size (This is possible, I just read it )