I finished a map and published it, and I had multiple questions about the footbridges; they turn into ghost bridges when they get destroyed. So they get invisible completely, but soldiers can still use it.
is this the map you had performance issues whit? if so i can see why from orbit, i see you have 23(
roughly counted) water sources and the recommended is 2-3 water sources.
To quote MonolithicBacon "And again, the number of water sources is the "ideal" amount. Each water tap lowers the optimisation of the map considerably. Some Relic maps have more (particularly the mud maps), but they are well optimised in other ways to compensate for this."
Oh. Well, I have not experienced any crashes anymore after I changed the atmosphere (rain to spring).
EDIT: No crashes when you are playing alone vs. bots. Multiplayer generates crashes.
I need to remove some water sources then... BUT THEY ARE VERY, VERY IMPORTANT for this map. Unfortunately.