Don't just look at the damage and suppression.
Have you noticed that the MG42 has an ark about three times the Maxim's?
Of course the Maxim should be better in a face to face duel.
Its quite simple. Its a table that allows us to set specific accuracy/dmg/penetration/suppression multiplier towards either a specific unit or unit type. Its a much more flexible version of what we had in vCOH1.
Sometimes when attempting to balance a unit against some unit types, it breaks the balance with others. Its good practice to attempt to create balance without the use of target tables first but in the case where we NEED to create a specific dynamic between 2 units or unit types, it just make it a lot easier to accomplish.
Thanks my friend or the explanation.
Gotta say I love the way you keep things open. The community is much more enthuisiastic this way.
Not everything has to be perfect from the start and we love to help in the developing process.
I don't like the official forums because of the theme. Too dark and I don't really know where anything is. The age verification every time is also annoying although it could be that it disappears after some visits.
Could somebody explain to me how the new target tables work?
As far as I remember, vCoH used them to determine every damage from one unit to any other.
But in CoH2 it has to be some kind of different, or am I wrong?