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the relic staff are all ally mains
so you can see such contradiction balance
1: dak have free vehicle smoke, so relic give sherman free smoke , then add dak smoke cost 30 ammo, and in this patch,they make dak player must choose between 40vehicle hp and smoke,but sherman smoke remain the same.
2: they say 250mortar have many hp and hard to counter for a indirect fire, they reduce 250motar hp to 120,but buff ally whizbang, the whizbang even have 720hp and high armor(with dual barrage)
3: wht still can`t deal with dingo in the begining since the game release,and usf bazooka buff many times. in this patch, they even buff usf jeep.
4: v1 is deadly because there is no sign, they add a very noise sound , and they design a more deadly ability to usf
(Underground Detonation)
5: after people complained whizbang is hard to kill, they give ukf Land Mattress , which is only 4cp and even impossible to kill
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in any 1v1,2v2 game, you only need to get 4cp, and use this destroy he headquarter or any structure, easy win
vedio: https://www.bilibili.com/video/BV1H6K2zPEjG/?vd_source=4f5f0b95e333dff470efa61282dfa464 |
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5.5BL , only 4cp, one barrage kill T1,T2,T3,T4 structure, two barrage kill the headquarter.
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because i cant image he will hire any one designed this unit
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Because that's not how I play. I give zero fucks about ELO. I like to play with tactics, strategy, and combined arms. Victories feel more satisfying and the game feels more fulfilling that way. This is also why I challenge the idea that Axis players who spam or otherwise exploit meta are good. The only thing they're good at is finding that one thing that is OP and/or spamming the shit out of certain units. They will often win, but they still suck. What everyone has been trying to tell you is that the stats coming out of team games reflect this: Axis have higher winrates in team games by far and it's usually as a result of what I just described.
And yes, those things could work, especially the part about outliving a unit past its effectiveness. As everyone knows, the longer the game continues the more it is biased toward Axis. Very few Allied units have longevity.
thats why you are elo 800, you even dont know which unit is OP.
and there is another OP ally unit, i will wait until the pathch released and then use it. so i can enjoy it for many months. |
Dude...literally from your own post:
Bait it over a landmine or take the Breakthrough group and upgrade to Ass Grens for the early Pfaust tech. Also building work wonders.
Just babysit your mg with double pios and the dingo can’t dislodge it. From there you can build up enough units where the dingo can’t do much.
You don’t always have to kill it btw, just survive its window of effectiveness.
do you think it could work?
ass grens and pios have so little far range damage and you think they could defeat dingo?
i see you ukf elo is still 800,just spam dingo and it is very easy to get elo 1400+,although you only have elo 800
mico
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