he got 3 penals.
Spam
Kappa
In all seriousness you should not loose right after you drive your M3 into a shreck squad. While it is a shame spam and blobs are powerful strategies combined arms is not as weak as you are making it out to be.
Profile of ilGetUSomDay
Post History of ilGetUSomDay
Thread: The spam, it's getting unbearable 30 Nov 2014, 16:43 PM
In: COH2 Balance |
Thread: Canister shot30 Nov 2014, 16:40 PM
Well considering the 222 has to get close for a canister shot I'd say gray hounds commonly get killed by a faust and finished off by a 222. I've seen it happen many times in our team games. Even in a 1v1 you'll have a couple of grens and the defensive nature of Ostheer in 1v1 means most of your stuff will be within easy supporting range to faust and finish off with the 222 In: COH2 Balance |
Thread: REforever VS taxman66(Fusilier strat)29 Nov 2014, 23:54 PM
if u think fusiliers are good, youre playing OKW suboptimally/wrong. also top 100 doesnt mean shit cause ive played with and against a lot of shitty 'top 100' players. it just means youre slightly better than the rest of the player base, and thats not saying much because the vast majority of people that play this game are really bad. I mean... Panzer fusiliers have never been bad... In: Replays |
Thread: Current State of the metagame : MG42s24 Nov 2014, 22:18 PM
I think you just pointed out the reason the mg42 is dead. Its that LMG anything is incredibly cost effective and versatile. If conscripts or penals had a DP option, Maxims would also never be used |
Thread: Win-Ratio 29.10. - 21.11.2014 + Other Fun Stats22 Nov 2014, 16:38 PM
Except it is, there is a reason statistic samples do not need to have thousands upon thousands of numbers to be accurate. As long as you have a sample that is correct enough (which this is). If the top 200 are not accurate enough for you, then your samples will never be good enough unless you take the whole population. It is highly unlikely that the majority of the OKW players are just all strait up better than all the allies players, the same could be said of when the Soviet win loss ratios were out of control The sample quality is fine here, you could take a larger sample size and the results would not change very much (because this sample was chosen adequately). It seems you want the sample to be absolutely perfect, which is absolutely absurd In: COH2 Balance |
Thread: Win-Ratio 29.10. - 21.11.2014 + Other Fun Stats22 Nov 2014, 15:15 PM
go to the original document on the drive and you'll see the whole picture. These pie charts are not the only information In: COH2 Balance |
Thread: Win-Ratio 29.10. - 21.11.2014 + Other Fun Stats22 Nov 2014, 14:41 PM
This statistical experiment shows there is an un even win loss distribution between the factions. In an RTS balance being achieved can be measured in how close the win loss ratios are to each other or number of wins in a given sample. In this case the numbers show a correlation between axis and higher wins/ win loss ratio in higher player count game modes. The numbers are also pointing that in a 1v1 situation the game appears to be balanced. A statistical representation in this case has no way of proving why something is the case, that would revolve around unit statistics and end game stats, but this is a good way of proving there is a problem. The sample is games from the top 200 players of each faction, they have a good representation of how the game is supposed to work with out as many learn to play issues as lower ranked players. This means the statistics can be trusted as a reasonable example of the state of the game. He could of done a pure random sample, but then you could have very skewed results from the majority of players playing casual and suffering from player issues rather than balance. Not that balance isn't affecting them, but lower level players run into issues of loosing units to multi tasking rather than something being over powered. In: COH2 Balance |
Thread: Win-Ratio 29.10. - 21.11.2014 + Other Fun Stats22 Nov 2014, 14:33 PM
A few weeks ago soviets only had a marginal greater win ratio in 1v1s only. My statement still stands about Axis being favored heavily in 2v2's, 3v3's, and 4v4's. In: COH2 Balance |
Thread: Win-Ratio 29.10. - 21.11.2014 + Other Fun Stats22 Nov 2014, 02:22 AM
Made stupid post ignore Maybe you would like to explain why you think it is a poor post rather than making yourself looking dumb? In: COH2 Balance |
Thread: Obersoldaten and stuff22 Nov 2014, 01:53 AM
In their current state obersoldaten are horribly overpowered. Anyone who denies this is biased as hell. So I'm not going to dispute whether or not obers are over powered, but your tone could use some work. Now people will just think: "wow, this guy is not even going to debate at all, he is just a jerk who apparently knows he's right" Just a tip, try to at least state things professionally so that others will even look at your post In: COH2 Balance |
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