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Give us trading for the love of gods. |
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I can not say what's better, only what it can not be. And it's the current state (or either older one).
-KV2 needs to be buffed (it underperforms imo)
-Vehicle repair at 7cp has to be changed to another thing (repair station is enough for repairs)
-Supply drop has to be changed to another thing (right now it's useless and the ability should not be able to be transfered to other players. Furthermore makes the commander heavy muni starved, exactly the opposite at it used to be lol)
A lot of threads have been written in order to adress this problem. All of them had plenty of good ideas. Relic could simply read them and implement the ones which fit better to their game's vision. But how is in the prepatch, is crap. |
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Forums flooded with good ideas to improve soviet industry but relics does his ''own'' idea which is totally crap. |
While 1vs1 are still manageable, choosing OKW in team games is suicide.
Aaaaand I stopped to read. |
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There are lot of commanders that need to be adjusted in order to make it useful. This is one of them. I don't know exactly what's the best option, but buffing wc51 it's not enough to see the commander in the loadout of any decent player. |
Someone who brings in the blue division, cool 
Cool! Now right-wing spaniards can not negate that Franco was nazi. |
That's packet loss.
What does it mean?   |
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You're using S mines wrong if you want to surprise the enemy. Use them on path retreat or as an denial area (b4 sweeper comes).
I have to say that even with the signs it's easy to lose one squad if it's damage and you're not paying attention.
Can't believe you're complaining about signs in S mines, seriously. I find them really powerful and balanced as they are now.
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RE's need to be entirily reworked. |
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I've noticed that some times (in 2vs2) when I give an order to a unit they do not obey. Specially with retreat. I press retreat button, and squad does not retreat. Then I do click again, and it works.
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