Hi all. Was wondering if anyway knows how to get entities created from spawn_entity to spawn in the opposite direction to their default. Thanks
			Spawn Entity Rotation
									14 Oct 2019, 20:15 PM
				
	#1					
								
					
				
		
Posts: 38
									15 Oct 2019, 18:18 PM
				
	#2					
								
					
				
		
 
    		            							
			    		Posts: 317
Hi all. Was wondering if anyway knows how to get entities created from spawn_entity to spawn in the opposite direction to their default. Thanks
You can not rotate entities spawned with spawn_entity.
									16 Oct 2019, 01:28 AM
				
	#3					
								
					
				
		
Posts: 38
You can not rotate entities spawned with spawn_entity.
I know. I was wondering if there was a work around to have them rotated before spawning.
									16 Oct 2019, 19:42 PM
				
	#4					
								
					
				
		
 
    		            							
			    		Posts: 317
I know. I was wondering if there was a work around to have them rotated before spawning.
Sadly I don't think there is a way to rotate objects in the AE.
									18 Oct 2019, 14:28 PM
				
	#5					
								
					
				
		
 
    		            							
			    		Posts: 817 | Subs: 5
Mr. Smith found a workaround:
https://www.coh2.org/topic/61233/rotating-starting-base-building/post/609799
			
		https://www.coh2.org/topic/61233/rotating-starting-base-building/post/609799
									23 Oct 2019, 17:33 PM
				
	#6					
								
					
				
		
Posts: 38
I did see that post and gave it a go, but didn't have much success.
It's not too much of a problem for me, as I've been working around it by using objects that don't need rotating.
That been said thank you guys for your responses.
			
		It's not too much of a problem for me, as I've been working around it by using objects that don't need rotating.
That been said thank you guys for your responses.
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