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Company of Heroes 2 Going F2P?

Should Coh2 be F2P?
Option Distribution Votes
57%
43%
Total votes: 49
Vote VOTE! Vote ABSTAIN
17 May 2019, 16:40 PM
#1
avatar of TheOldBreed

Posts: 76

Plz vote if you would like to see it f2p or would not like to see it f2p. Please state your reason aswell.
17 May 2019, 16:43 PM
#2
avatar of TheOldBreed

Posts: 76

I vote Free to Play it would bring a boat load of new players in and re -populate the game. Look what happened when it went free for the Anniversary 150,000+ Players it was amazing and besides Relic would still make money off DLC.
17 May 2019, 17:02 PM
#3
17 May 2019, 17:34 PM
#4
avatar of TheOldBreed

Posts: 76

What?
18 May 2019, 04:36 AM
#5
avatar of Lugie
Senior Modmaker Badge

Posts: 327

Well with all the bugs and micro-transactions, I would say its definitely not worth its original price, but free-to-play is maybe a bit far.
18 May 2019, 07:03 AM
#6
avatar of blancat

Posts: 810

fucking smurfs like this topic
21 May 2019, 12:42 PM
#7
avatar of Felinewolfie

Posts: 868 | Subs: 5

jump backJump back to quoted post18 May 2019, 07:03 AMblancat
fucking smurfs like this topic


+1 Lol
21 May 2019, 12:45 PM
#8
avatar of aerafield

Posts: 2977 | Subs: 3

jump backJump back to quoted post18 May 2019, 07:03 AMblancat
fucking smurfs like this topic


smurfs can also just use steam family share, then it's completely free as well + you get all the DLCs too, if you have them on your main account you're sharing with.
21 May 2019, 14:33 PM
#9
avatar of WingZero

Posts: 1484

Relic should follow the Blizzard model and make COH2 free to play. The game is old and it will definitely welcome more and new players. I would make the USF, OKW and British free but make the commanders DLC.
21 May 2019, 15:12 PM
#10
avatar of gunther09
Donator 22

Posts: 538

I would love a free to play if the whole idea of buying in game content was far better designed.
In the current state, pls keep it as a "buy to play" as a f2p would not be sustainable (I think)
22 May 2019, 01:15 AM
#11
avatar of Snack_Master

Posts: 65

The answer is obviously yes.

It seems from the structure of the Commanders, loadouts, and war spoils that they must have had something like this in mind at the beginning. Especially considering their foray into COH:Online.

At this point the game is getting long in the tooth and basically everyone who would have bought the game already has. By making it free to play they can bring new people in that might eventually buy commanders and factions. As a owner of the COH2 bundle I'd be happy to have an increased player base so that a more balanced automatch might be possible. If this game stagnates newer games like Iron Harvest will chip away at the player base making matchmaking more difficult.


As long as they can keep out the cheaters.
11 Jun 2019, 21:55 PM
#12
avatar of SturmtigerCobra
Patrion 310

Posts: 962 | Subs: 11

Google + Youtube search facts that support CoH2 F2P (base game).

Free CoH2 keys giveaways, December 2017 & 2018:
Big spike in CoH search, Google and Youtube.
1) December 15, 2017 | Humble Store GIVEAWAY
Company of Heroes 2 is free on the Humble Store for a limited time:
https://www.techspot.com/news/72333-company-heroes-2-free-humble-store-limited-time.html
2) December 6, 2018 | CoH2 5th Anniversary GIVEAWAY
https://store.steampowered.com/news/46547/
In celebration of the 5th Anniversary, get Company of Heroes 2 for FREE starting now until December 10th at 10AM Pacific Time! Once you add the game it will remain in your account after the free period, so don't miss out!


Source: Google Trends
Youtube
Google

These stats are supported by steamspy stats that I posted previously:

https://www.reddit.com/r/CompanyOfHeroes/comments/a53q4w/coh2_steamspy_1_million_new_ftp_players/
According to steamspy (API data):
0.5 - 1 million CoH copies were given away during FTP weekend.
Total Owners: went from 2.2M (7/12-18) to 3,211,000 (10/12/18)

This graph now displays the share of total owners of the game that played it in the last two weeks:

On 10/12/18; 21% active player base (out of 3,2M) is the highest in years.

Since last update, I think it's over 4M owners now.
CoH2 discounts/giveaways devalue the base game.
Steam selling base game for 19,99€ make Relic/Sega vulnerable to re-sellers such as Kinguin and G2A (the secondary market/gray market).

The truth behind those mysteriously cheap gray market game codes
https://www.polygon.com/2015/2/9/8006693/the-truth-behind-those-mysteriously-cheap-gray-market-game-codes
Gravity Ghost isn't the only title on sale at Kinguin, or at its competitor G2A. On these and similar marketplaces you can pick up just about any game you want, including triple-A titles, often at huge discounts. Steam keys, Origin keys, gift keys and even codes from the back of pre-purchased retail game cards — these storefronts have it all.
*SNIP*
R told us that he makes between 1,000 and 1,500 Euros in total revenue per month on his store, or between $1,100 and $1,700. During the holidays, he says, that can rise to more than $2,200 per month. We asked if this was his full-time job, to which he responded, "Something like that." We can't really be sure if his store on Kinguin is his primary source of income.

OUR SELLER SEES MONTHLY REVENUE OF $1,100 TO $2,200 PER MONTH

From the perspective of consumers, the sale of gray market games makes sense. Sometimes people receive games as gifts, or as promotional offers and either do not want them or do not need them. Promotions like Steam discounts and Humble Bundle sales are timed offers, and invite those with the means to make speculative purchases, investments of a sort, where game keys are farmed with the intention of selling them later for a profit.
13 Jun 2019, 11:27 AM
#13
avatar of Lugie
Senior Modmaker Badge

Posts: 327

The real question is, if they make it free to play, will they give the people who paid access to full mod tools and/or all in-game content, or a shitty 5$ commander/hat?
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