Trending Index
Newest Submissions
Hottest
All-time Most Upvotes
Site-Wide Thread Index
Common Filters
Create/Delete Custom Filters
Search Site Members
OCF Top Contributors
OCF Stretch Goals Progress
NEWS
Announcements
Interviews
Special Features
Developer Update
Blog
FORUMS
Entrance Hall
New Members
Scrap Yard
Hardware and Tech
The Library
The Art Studio
Site Feedback
Parlor Room
COH3 Central
COH2 Central
Lobby
COH2 Shoutcasts
COH2 Gameplay
COH2 Balance
COH2 Bugs
COH Central
Other Games
State Office
Strategy Desk
Replay Reviews
Red Army Strategies
Ostheer Strategies
US Forces Strategies
OKW Strategies
UKF Strategies
Campaign & Co-op
Grand Hall
Events Central
COH2.ORG
Operation Charlie Fox
$1000 1v1 Tourney
Elite Mod COH1 Trny
Semoskiy 1v1 Trny
Langreskaya 1v1 Trny
SNF
Sunday Night Fights
SNF5 First Quali Trny
SNF5 Second Quali
SNF5 Third Quali
SNF5 Fourth Quali
SNF Beta 2v2 Tourney
One4One
GCS Discussion
Workshop
Summer patch 2018
Seasonal Map Cup
Mapping Discussion
Map Sharing
Modding and Tools
Mentoring
Automatch Maps
Map Contest 2017
Map Contest 2016
Map Contest 2014
Hall of Lights
Fan Clubs
Living Rooms
Clans
WmD
Reign of Madness
RUKA
Reborn
Regia Armata
Terror
Most Wanted
Federation of Gamers
[RoCL]
Allstars
Soldiers of Liberty
SturmTigers
Silver Liberation Army
COHPROS
LAID
Insane
RNG
Hostile Faction
IIEXITIII
Stormcloud Gaming
The Art of Warfare
Remember the Name
COHEXPERTS
se7en sins
The Angry Bears
cohbros/
Stomach Battalion
BSB Network
USF All-Stars
PFZ
UKF All-Stars
We Make Monsters
ZEVA
TFB
LIVESTREAMS
List View
Mixed View
Grid View
Ranking
LADDERS
1v1 Ranked
The British Forces
U.S. Forces
Oberkommando W.
Soviets
Ostheer
Random Ranked
The British Forces
2v2 Random
3v3 Random
4v4 Random
U.S. Forces
2v2 Random
3v3 Random
4v4 Random
Oberkommando W.
2v2 Random
3v3 Random
4v4 Random
Soviets
2v2 Random
3v3 Random
4v4 Random
Ostheer
2v2 Random
3v3 Random
4v4 Random
Arranged Team
Allies 2p AT
Axis 2p AT
Allies 3p AT
Axis 3p AT
Allies 4p AT
Axis 4p AT
Player Search
VODS
SNF on Twitch
COH2.ORG on YouTube
Shoutcast Forum
Featured Channels
StormlessUK
[GB]TheHooligan486
Romeo & Juliet
Propaganda Cast
Generals Gentlemen
atr3uh
CoH Official
HelpingHans
MonolithBacon
A_E CoH
TychoCelchuuu
REPLAYS
Upload a Replay
Replay Reviews
GUIDES
Beginner guides
The British Forces guides
U.S. Forces guides
Oberkommando West guides
Soviet guides
Ostheer guides
Team strategy guides
Worldbuilder & Modding
Video guides
Miscellaneous guides
All guides
Login
Register
Login
Please enter credentials
Name
Password
Remember me next time
Forgot your password?
Register
COH2.ORG
»
Forums
»
Parlor Room
»
COH2 Central
»
COH2 Gameplay
»
Changelog Update 17th of April 2018
Changelog Update 17th of April 2018
PAGES (1)
1
«
FIRST
‹
PREV
1
NEXT
›
LAST
»
New topic
New Reply
capiqua
17 May 2018, 20:17 PM
#1
Posts: 985 | Subs: 2
Show Spoiler
Update: 17th of April 2018
GENERAL CHANGES
Squad Formations
⢠Drift cap/rate removed (was causing garrison bug)
⢠Arrow formation removed -> replaced with Paratrooper formation
⢠Squad AI removed due to player complaints
COMMANDER ABILITIES
USF
USF M83 Cluster Bombs
The following changes have been made to reduce the cluster bombâs capability to wipe out squads upon deployment.
⢠Scatter changes and drop height changes
BRITISH
Commando Doctrine Assault
The following changes have been made to make this abilities cost better match its value and increase its usability.
⢠Weapon accuracy increased from 1.15 to 1.25
⢠Speed boost no longer applies to units in combat
⢠Cost reduced from 80 to 70
⢠Recharge time increased from 90 to 120
Smoke Raid
⢠Activation delay from 10 to 5
⢠Units built after the ability has been activated will now be affected by Smoke Raid
Royal Engineerâs Stand Fast
The make this commander less situational, the following change has been made.
⢠Replaced with Sapper flamethrowers
WEHRMACHT
Hull Down
To increase the usability of this ability, the following changes have been made
⢠Cast time from 15 secs to 7.5 secs
⢠Reload bonus removed; range bonus unchanged
Elite Troops Doctrine
Damage is being greatly reduced on stun grenades to solidify their role as a stun platform.
⢠Model 24 stun grenade damage from 40 to 10
POPULATION CHANGES
Population has been adjusted across a number of units to encourage more diverse unit compositions.
WEHR
⢠Tiger: 20 to 21
⢠Puma: 8 to 7
⢠250: 5 to 3
⢠StuG G: 8 to 10
⢠222: 5 to 4
⢠Grenadiers: 6 to 7
⢠Pak40: 8 to 7
OKW
⢠Command Panther: 18 to 19
⢠Jagpanzer IV: 14 to 15
⢠Stuka: 14 to 12
⢠Puma: 8 to 7
⢠Luchs: 8 to 6
⢠251 Flak halftrack: 7 to 6
⢠Kubelwagen: 4 to 3
USF
⢠Pershing: 16 to 19
⢠Jackson: 14 to 16
⢠M15 AA HT: 8 to 6
⢠Stuart: 8 to 6
⢠Major: 5 to 3
⢠WC51: 4 to 3
⢠M20: 6 to 4
SOV
⢠IS-2: 19 to 21
⢠SU-85: 12 to 15
⢠T-70: 7 to 6
⢠M3 Scout Car: 5 to 3
⢠Conscripts: 6 to 7
⢠Guards Rifle Infantry: 8 to 9
BRIT
⢠Firefly: 14 to 16
⢠AEC: 8 to 6
⢠UC: 5 to 3
⢠Tommies: 6/7 to 7/8 (second number for 5 man squads)
MORTAR CHANGES
A number of general changes have been applied to a number of light indirect-fire options to reduce their squad wipe potential, improve anti-garrison counterplay, and reduce their range in the late game.
⢠Damage to garrisoned squads increased from 0.25 to 0.5
⢠AOE near damage multiplier decreased from 1 to 0.85
⢠Veterancy barrage range bonuses replaced by barrage scatter reduction for the majority of light indirect fire options.
WEHRMACHT
Grw34 81mm Mortar
The Wehrmacht mortar is receiving adjustments to its rate of fire to discourage builds of multiple mortar squads and reduce the rate they can push back enemy assaults.
⢠Barrage reload increased from 0 to 1.25
⢠Auto-attack reload increased from 4 to 6
⢠Veterancy 2 auto-attack scatter bonus removed
⢠Veterancy 3 range bonus replaced by 20% increase to barrage accuracy; applies to all barrages except smoke
⢠Smoke barrage ranged changed to 85
250 Mortar HT
Similar to the Wehrmacht mortar, we have reduced the halftrack's rate of fire; in exchange, the unit has received a cost reduction to match the USF mortar halftrack.
⢠Reload increased from 4 to 6
⢠Barrage reload increased from 0 to 1.25
⢠Fuel cost decreased from 40 to 30
⢠Smoke barrage range changed to 85
⢠Veterancy 2 barrage accuracy bonus removed
⢠Veterancy 3 range bonus replaced by 20% increase to barrage accuracy; applies to all barrages
⢠Minimum range increased from 25 to 40; does not affect smoke barrage
OKW
Le.IG 18
The AOE of the le.IG has been increased to match other indirect-fire units.
⢠AoE radius increased from 3 to 4
⢠Number of incendiary shells decreased from 5 to 4 per barrage
⢠Smoke barrage range change from 35 - 150 to 25 - 125
⢠Veterancy 1 range bonus now applies a 25% bonus to smoke barrage range only
⢠Veterancy 3 range bonus removed
⢠Veterancy 5 20% scatter reduction bonus added
USF
M21 Mortar HT
Similar to the Wehrmacht Mortar HT, we have reduced the halftrack's rate of fire.
⢠Reload increased from 5/5 to 6/7
⢠Barrage reload increased from 0 to 1.25
⢠Smoke barrage max range reduced from 106 to 85
⢠Veterancy 2 barrage accuracy bonus removed
⢠Veterancy 3 range bonus replaced by 20% increase to barrage accuracy; applies to all barrages
⢠Minimum range increased from 25 to 40; does not affect smoke barrage
81mm Mortar
The USF mortarâs range is being brought back in-line with other factionsâ mortars. However, due to its early arrival and synergy with Riflemen squads, their AOE distance has been reduced to act as a support unit thatâs primary role is anti-garrison and smoke.
⢠Range increased from 25 (min) - 65 (max) to 25 (min) - 75 (max)
⢠Reload speed increased from 4 to 6
⢠Setup increased from 0.5 to 1
⢠Teardown increased from 1.1 to 2
⢠Barrage reload increased by 1.25 seconds
⢠Smoke barrage range changed to 15 (min) - 85 (max)
⢠Veterancy 2 auto-attack scatter bonus removed
⢠Veterancy 3 range bonus replaced by 20% increase to barrage accuracy; applies to all barrages
⢠AOE distance changed from 1/2/3 to 0.75/1.5/3
Pack Howitzer
The pack howitzer has been adjusted to be more affordable and effective at barraging defensive positions.
⢠Barrage increased from 3 to 4
⢠Manpower cost reduced to 340
⢠Veterancy 3 range bonus removed
⢠AOE damage from 1/0.25/0.1 to 0.85/0.5/0.25
BRITISH
3inch Mortar
Cost and barrage cooldown has been reduced to make the Mortar Pit more affordable and attractive as a source of indirect-fire.
⢠Barrage weapon cooldown increased by 1.25 seconds
⢠Manpower cost decreased from 400MP to 350MP
⢠Barrage cooldown from 40 seconds to 20 seconds
⢠Shots per mortar during barrage from 4 to 3
SOVIET
82mm Mortar
⢠Smoke barrage range decreased from 106 to 85
⢠Veterancy 2 auto-attack scatter bonus removed
⢠Veterancy 3 range bonus replaced by a 20% increase to barrage accuracy
120mm Mortar
The 120mm is losing a member of its crew to make it more vulnerable to assaults and to compensate for its ability to operate at one man.
⢠Squad size reduced from 6 to 5
⢠Veterancy 2 20% increase to barrage accuracy removed
⢠Veterancy 3 range bonus replaced by 20% increase to barrage accuracy
⢠Smoke barrage ranged changed to 120
SNIPER RELATED CHANGES
⢠Fixed an issue where the Soviet sniper would be able to return to stealth fast
⢠Anti-garrison accuracy standardized to 100% for all snipers
A number of units have been given additional boosts to their MGs against snipers, increasing the number of mobile counters to these units.The following unitsâ hull MGs now have a 1.5 accuracy multiplier vs snipers
⢠USF: Stuart and Greyhound
⢠British: AEC
⢠Soviet: T-70
⢠Wehrmacht: Puma
⢠OKW: Puma, Panzer II
The 222 Scout car has had its coaxial MG34 accuracy penalty vs snipers removed, thus making this unit a stronger counter to snipers.
PANTHER CHANGES
Both Panthers are being standardized in reload and accuracy to improve performance; the health bonus at veterancy 2 has been shifted to the unitâs stock performance to improve its survivability against tank destroyers. Now possibly in its best spot yet.
⢠Wehr Panther fuel cost from 175 to 185
⢠Wehr far accuracy increased from 0.03 to 0.035
⢠HP increase from 800 to 960 (all variants)
⢠Front armour reduced to 260
⢠Veterancy 2 +160 HP bonus replaced by +10% armour bonus
⢠OKW Panther reload from 6.1 - 6.4 to 5.2 - 5.6
⢠Rear armour reduced from 110 to 90 (all variants)
WEHRMACHT CHANGES
222 Armored Car
The 222 is receiving a cost adjustment to make it more viable early-mid game and easier to replace in the later stages should it be destroyed.
⢠Manpower cost reduced from 250 to 200
⢠Coaxial MG far accuracy increased from 0.27 to 0.32
⢠20mm main gun no longer creates light cover
⢠Coaxial MG now obeys attack commands
Panzergrenadiers
⢠Panzerschreck upgrade munitions cost reduced from 120 to 100
Brummbar
The Brummbar is having its AOE adjusted to reduce its ability to wipe out full health units on the first shot, but still able to deal significant damage on misses.
⢠AOE distance changed from 1.25/2.5/3.75 to 0.625/1.25/6; applies to both auto-attack and bunker-buster
⢠AOE damage changed from 1/0.3/0.05 to 1/0.35/0.2; applies to both auto-attack and bunker-buster
Command Panzer 4
We are reducing the bonuses of the Command Panzer IVâs aura to decrease its potency around units such as the Stug G and Panther that are either incredibly cost effective with increased durability or have high durability to begin with.
⢠Damage reduction lowered from 20% to 10%
StuG G
The Stugâs high rate of fire is disproportionate to its cost, particularly when produced in numbers.
⢠Reload from 3.5/4.5 to 4.5/5.5
Tiger Ace
⢠Cost increased from 800 Manpower to 800 Manpower and 150 Fuel.
OKW CHANGES
Starting Resources
⢠Starting fuel reduced from 10 to 5
Sturmpioneers
Concussion grenades have been adjusted to be less lethal; their main value will be their ability stun squads.
⢠Stun Grenade damage reduce from 20 to 10
Mechanized Regiment HQ
The Mechanized HQ is having its fuel cost slightly lowered to maintain current tech timings and make back-teching a more viable option.
⢠Fuel cost reduced from 50 to 45
Panzer II Luchs
The Luchs is having its build time reduced to give the unit more shock value upon arrival and to increase its window of opportunity.
⢠Build time reduced from 75 to 60
SdKfz 251/17 Flak Halftrack
The 251 flak is having its suppression reduced to prevent it from immediately pinning squads; smoke cost has been increased to make quick escapes more costly
⢠Suppression reduced from 0.3 to 0.15
⢠Concealment smoke increased from to 25/15 to 35/25 at veterancy 0/1
SOVIET CHANGES
Sniper
The Soviet sniper is becoming a 1-man/woman squad similar to the Wehrmacht and British snipers to allow more counter-sniper play from Wehrmacht players..
⢠Squad size reduced from 2 to 1
⢠Camouflage combat reset time from 16 to 10
⢠Camouflage revert time from 3 to 6
⢠Hitpoints increased from 64 to 82
⢠Population increased from 8 to 9
⢠Ready aim time changed to 1.5
⢠Cooldown changed to 3.5 (min) - 4 (max)
⢠Reload duration decreased from 5 to 4.5
⢠Reload frequency increased from 4 to 9
⢠Population from 8 to 9
⢠Out of cover camouflage decloak time increased by 2 seconds
Conscript PPSh
⢠PPSh upgrade cost increased from 40 to 60
SU-76
The reload time of the SU-76 is being increased to reduce its performance against armored vehicles.
⢠Reload speed increased from 2.9/3.4 to 3.9/4.4
SU-76 Barrage Ability
The barrage ability on the SU-76 is being changed to match that of the ZiS-3 76mm Anti-tank gun barrage in terms of cost, scatter and AOE.
⢠Barrage ability now costs 35 Munitions
⢠AOE distance increased from 1/2/4 to 1.5/3/4.5
⢠AOE radius increased from 5 to 6
⢠Damage reduced from 120 to 80
⢠Angle scatter decreased from 15 to 8
⢠Distance scatter decreased from 7 to 5
⢠Distance scatter ratio increased from 0.125 to 0.167
⢠Tilt max distance from 0 to 10
PTRS (all variants)
We are lowering the PTRSâ deflection damage to reduce their impact against heavily armoured vehicles when attacking from the front.
⢠Deflection damage reduced from 20 to 10
IL-2 Loiter
The IL-2 Attack Loiter is having its damage reduced to lessen its ability to wipe infantry squads at full health.
⢠Damage from 5 to 3
BRITISH CHANGES
Bren Mk. II Light Machine Gun
Bren Guns are being adjusted to be less potent at range, though their price is being reduced to match their new performance.
⢠Sappers now use Tommy Bren Gun on pick up
⢠Cost from 60 to 45
⢠Accuracy reduced from 0.575/0.518/0.46 to 0.575/0.4144/0.391
⢠Mid range from 28 to 25
Sappers
The Heavy Sapper upgrade is having its price reduced to better reflect its price.
⢠Sapper Heavy Sapper upgrade munition cost reduced from 70 to 60
Vickers HMG
The Vickers is receiving a slight cost reduction to promote diverse build openings; suppression bonuses at veterancy 2 have also been added to help this unit scale into the late game.
⢠Cost reduced to 260
⢠Build time increased by 4 seconds
⢠Veterancy 2 now provides a 20% bonus to suppression
⢠Veterancy 1 garrisoned range and sight bonus reduced from +25% to +15%
BOIS Anti-Tank Infantry Sections
The AT Infantry Section will no longer be able to purchase upgrade kits due to their existing versatility.
⢠Can no longer upgrade Medkits/Pyro supplies
⢠AT nade range from 20 to 15
Universal Carrier
The UC is having its armor adjusted; these changes should also allow small-arms to penetrate the vehicle more frequently, increasing counterplay.
⢠Hit points increased from 200 to 240; WASP & Vickers upgrade no longer increase HP
⢠Front armor reduced from 10 to 7
⢠Rear armor reduced from 5 to 4.1
⢠WASP upgrade cost increased from 70 to 75 MU
⢠WASP range reduced from 32 to 30
M3 Resupply HT
⢠Weapon Drop ability (Vickers/PIATs) now require Weapon Racks to be unlocked.
Cromwell
The Cromwell is having its cost reduced to better reflect its performance.
⢠Fuel cost from 120 to 110
AEC - Treadshot Ability
⢠Treadshot is once again an aimed ability
⢠Reading aim time increased from 1.5 to 2
⢠Far accuracy increased from 0.3 to 0.35
⢠Speed horizontal from 40 to 60
⢠Speed vertical from 17 to 25
Centaur
Scatter is being increased to reduce the Centaurâs offensive capabilities and ability to wipe units, even on retreat.
⢠Scatter angle/distance increased from 5/2.15 to 7.5/4.15
⢠20mm Strafing Fire ability now has a minimum traverse of 15 meters
⢠20mm Strafing Fire ability cost reduced from 50 to 30
6-pounder
The 6-pounder is having its bonus against heavy vehicles removed; it will still be capable of reliably striking light vehicles, but will no longer have a guaranteed chance to hit tanks.
⢠+50% accuracy bonus now only applies to light vehicles
USF CHANGES
M2HB .50cal Heavy Machine Gun Team
To improve counterplay, sprint is being removed from veterancy 1.
⢠Sprint veteran ability removed
⢠Suppression reduced from .00006 to 0.00054
⢠Veterancy 1 increases suppression by multiplier of 1.1
P47 Rocket Loiter
The P47 rocket attack was causing too much damage for its cost, particularly against larger vehicles where rockets had a low chance of missing.
⢠Damage from 80 to 65
M8 Greyhound
The M8 is having its damage lowered to make it less effective against vehicles; its performance against infantry will remain unaffected.
⢠Damage from 60 to 40
⢠AoE damage changed from 0.8/0.28/0.04 to 1/0.42/0.06
Jackson
We are removing the M36âs extra sight bonuses. The Jackson will still be an effective tank destroyer due to its high mobility, penetration, range and damage.
⢠Sight reduced from 40 to 35
⢠Veterancy 2 sight bonus removed
MAP CHANGES AND FIXES
1vs1
Semoskiy Winter
⢠Wooden fence in the cemetery was passable for infantry. This has been corrected.
2vs2
Semoskiy Winter
⢠Wooden fence in the cemetery was passable for infantry. This has been corrected.
Poltawa
⢠A patch of the map near the South West fuel point did not display fog of war properly. This has been corrected.
Rhzev Winter - Custom Games Only
⢠An additional map entry point in the South has been removed.
⢠Graphical issues with the new shoreline have been adjusted so that everything blends more smoothly. This includes height mapping issues on several roads.
⢠HQ markers, territory points, map entry points and bunker markers in the area of the North spawn have all been adapted to ensure ownership belongs to players 3 and 4. This should prevent the errors on this map with player 1 having ownership of the North territory.
⢠Deep snow has been removed across the entire map, as many areas were completely missed. Areas of snow will still leave footprints and tracks, but wonât affect gameplay at all.
3vs3
Port of Hamburg
⢠Tweaked pathing from North and South side from the bases to the middle of the map
⢠Some missing texture bugs from the live version have been fixed
⢠Removed two spawns for consistency.
Rzhev Winter
⢠An additional map entry point in the South has been removed.
⢠Graphical issues with the new shoreline have been adjusted so that everything blends more smoothly. This includes height mapping issues on several roads.
⢠HQ markers, territory points, map entry points and bunker markers in the area of the North spawn have all been adapted to ensure ownership belongs to players 3 and 4. This should prevent the errors on this map with player 1 having ownership of the North territory.
⢠Deep snow has been removed across the entire map, as many areas were completely missed. Areas of snow will still leave footprints and tracks, but wonât affect gameplay at all
LaGleize
⢠Removed some pieces of fencing on left and right VP to make pathing more balanced for both sides.
⢠Removed one fence on the right hand of the map between Munitions and VP to provide better pathing
⢠Removed the windows on the house near the western cutoff to better balance the map.
⢠Improved general pathing near the central VP
4vs4
Port of Hamburg
⢠Tweaked pathing from the North and South side from the bases to the middle of the map
⢠Some missing texture bugs from the live version have been fixed
LaGleize
⢠Removed some pieces of fencing on left and right VP to make pathing more balanced for both sides.
⢠Removed one fence on the right hand of the map between Munitions and VP to provide better pathing
⢠Removed the windows on the house near the western cutoff to better balance the map.
⢠Improved general pathing near the central VP
Update: 17th of April 2018
ShadowLinkX37
17 May 2018, 20:18 PM
#2
Posts: 4183 | Subs: 4
You know. It really is surprising how they can make mistakes like getting the entire MONTH wrong when posting.
blvckdream
17 May 2018, 20:43 PM
#3
Posts: 2458 | Subs: 1
Well...At least they got 2018 right.
PAGES (1)
1
«
FIRST
‹
PREV
1
NEXT
›
LAST
»
New topic
New Reply
1 user is browsing this thread: 1 guest
Subscribe to thread
COH2.ORG
»
Forums
»
Parlor Room
»
COH2 Central
»
COH2 Gameplay
»
Changelog Update 17th of April 2018
Livestreams
tightrope
27
BadmanLarry
77
PacboyA1
12
Velmarg
8
Aveator
3
JackTW
2
1337Cammy
1
Ladders Top 10
UKF
USF
OKW
SOV
OST
1v1
2v2
3v3
4v4
#
Steam Alias
W
L
%
Streak
1.
Dont quit so I can pet you
2031
538
.791
+12
2.
jove
1740
339
.837
+26
3.
VonIvan
1883
621
.752
+3
4.
MoronPark_Cat YE
224
46
.830
+2
5.
borobadger
783
116
.871
+4
6.
ker_141
617
256
.707
+11
7.
渣渣,反了他,欧布艹了你爸,气死偶嘞!!
7077
2590
.732
+6
8.
michcioo_[Fe!]
239
66
.784
+7
9.
我选择死亡.jpg
657
391
.627
+1
10.
[-✰-81] Cc
357
155
.697
+7
1.
DIRTY_FINISHER
2394
953
.715
-1
2.
alonl1447
993
534
.650
+27
3.
Jhiaxus
324
112
.743
+4
4.
Karabas890
258
121
.681
+2
5.
|^ Saltman™
1612
1007
.616
+1
6.
Rodinho bandido
260
182
.588
-1
7.
Amanda
806
372
.684
+10
8.
【Clannad】
313
104
.751
+3
9.
[57th]Sestak
887
384
.698
+7
10.
Pioneer
254
126
.668
-1
1.
alonl1447
684
377
.645
+4
2.
Remder
1424
526
.730
-1
3.
★Osas
513
221
.699
+16
4.
BATTLEDANNY1
224
79
.739
-3
5.
[ѕєѕ] dpvta
675
458
.596
-3
6.
Perun777
488
269
.645
-1
7.
Muhhdock
431
134
.763
+3
8.
DesTo
584
366
.615
+3
9.
Riiiiina
320
138
.699
+2
10.
yox
828
471
.637
+3
1.
Ray
186
110
.628
-2
2.
alonl1447
741
351
.679
+21
3.
Jack
624
262
.704
-1
4.
菲蕾嘉
1947
1063
.647
+9
5.
死者为大
419
147
.740
+2
6.
BATTLEDANNY1
858
404
.680
-2
7.
DesTo
979
561
.636
+2
8.
Jeff
264
239
.525
-2
9.
Rodinho bandido
656
345
.655
+2
10.
★Osas
245
92
.727
+4
1.
jove
2001
336
.856
+5
2.
ker_141
870
346
.715
+1
3.
[-✰-81] Cc
1168
439
.727
+2
4.
Dont quit so I can pet you
1408
545
.721
+4
5.
DR.A
82
19
.812
+4
6.
elpern
583
291
.667
+31
7.
borobadger
733
80
.902
+9
8.
快乐滴风男
882
410
.683
+3
9.
Basset
1047
427
.710
-1
10.
我选择死亡.jpg
1111
634
.637
-2
1.
Jhiaxus
594
327
.645
+1
2.
DIRTY_FINISHER
3432
1680
.671
+1
3.
Karabas890
509
326
.610
+2
4.
SoyKitty
759
504
.601
+8
5.
☞ ps3YES ☜
1395
741
.653
-1
6.
CrossFire
972
336
.743
+12
7.
我们的故事,就像烂尾的小说
620
508
.550
+6
8.
tim
2576
1593
.618
+4
9.
gardening lelic
1379
813
.629
+1
10.
✠Kaiser✠ tushkan
466
239
.661
-1
1.
CoHonoid
2510
1553
.618
+12
2.
쿨게이
192
85
.693
-1
3.
yox
631
342
.649
+3
4.
男儿何不带吴钩
335
161
.675
+1
5.
Лукаш
286
215
.571
+8
6.
No War but Class War
158
106
.598
+1
7.
Sauron666
188
128
.595
+4
8.
Q
827
479
.633
-1
9.
ISTHISREALLIFE
204
123
.624
+2
10.
BATTLEDANNY1
118
45
.724
+1
1.
卡皮巴拉2号机
883
486
.645
+3
2.
WDNMD
136
146
.482
+1
3.
浦和小调
368
220
.626
+5
4.
TN.Lhunathix
1684
1474
.533
-2
5.
死者为大
232
160
.592
+3
6.
PunkBusterr
71
48
.597
-1
7.
Aimnerv
429
342
.556
+6
8.
SHaNaEA
103
96
.518
+1
9.
Starry sky
632
421
.600
-1
10.
你好啊
1184
1327
.472
+12
1.
✠ Kaiser ✠
892
417
.681
+5
2.
渣渣,反了他,欧布艹了你爸,气死偶嘞!!
7719
2893
.727
+3
3.
vonLewinski
773
218
.780
+2
4.
jove
1413
246
.852
+9
5.
Dont quit so I can pet you
4791
1096
.814
+11
6.
Pioneer
292
152
.658
+12
7.
✠Kaiser✠ tushkan
330
226
.594
+10
8.
MoronPark_Cat YE
146
27
.844
+3
9.
Bober
1941
793
.710
+12
10.
Nicko
505
128
.798
+8
1.
Rodinho bandido
448
298
.601
+1
2.
CrossFire
2406
766
.759
+10
3.
|^ Saltman™
2330
1466
.614
+13
4.
✠ Kaiser ✠
1864
1287
.592
+2
5.
Jew Bear
408
254
.616
+4
6.
✠Kaiser✠ tushkan
865
519
.625
+7
7.
DIRTY_FINISHER
1601
686
.700
+2
8.
아리스킨충
525
242
.684
+4
9.
Jhiaxus
504
234
.683
+3
10.
Namur
171
64
.728
+4
1.
Rodinho bandido
172
61
.738
+17
2.
DesTo
572
316
.644
+28
3.
CrossFire
135
37
.785
+4
4.
★Osas
683
302
.693
+13
5.
Califax
810
274
.747
+1
6.
Ruling[♣]
233
128
.645
+1
7.
Zsirbacsi
374
207
.644
+2
8.
Not Today[♣]
98
39
.715
+1
9.
Chewyy
447
295
.602
+2
10.
ISTHISREALLIFE
308
232
.570
+1
1.
Aimnerv
782
505
.608
+3
2.
浦和小调
835
328
.718
+6
3.
Jack
682
359
.655
+1
4.
我的鸟跟身高一样长
4147
2080
.666
+7
5.
TUSHENKA™
275
131
.677
+1
6.
[Dengue]™Alexandro
1274
406
.758
+1
7.
Euterino
2315
1563
.597
-1
8.
BATTLEDANNY1
1134
537
.679
+1
9.
菲蕾嘉
3518
1800
.662
+1
10.
BeRyan
3752
1837
.671
-1
1.
GiantDwarf
930
215
.812
+24
2.
ker_141
489
183
.728
+6
3.
vonLewinski
515
166
.756
+5
4.
GiantDwarf
523
82
.864
-2
5.
jove
977
166
.855
+4
6.
我选择死亡.jpg
921
589
.610
+3
7.
MoronPark_Cat YE
158
41
.794
+1
8.
elpern
388
167
.699
+4
9.
红色卫兵
170
48
.780
+20
10.
Pioneer
259
132
.662
+1
1.
DIRTY_FINISHER
2761
1484
.650
-3
2.
GiantDwarf
257
83
.756
+2
3.
Jhiaxus
305
159
.657
+1
4.
☞ ps3YES ☜
1143
482
.703
-1
5.
SoyKitty
551
304
.644
+2
6.
CrossFire
1084
390
.735
+3
7.
MYINTERNETSUCK
124
65
.656
+1
8.
JAJAJA
273
130
.677
+7
9.
BatON
1207
792
.604
-1
10.
William H. Harrison
548
224
.710
+1
1.
Chocola
240
140
.632
+5
2.
KA13-505024
3538
1142
.756
-1
3.
쿨게이
465
203
.696
+9
4.
IlㅣlI
285
154
.649
+2
5.
Oorah!
368
159
.698
+3
6.
Billy
414
307
.574
-1
7.
THRILLHO
566
402
.585
+1
8.
Richmond
176
81
.685
+1
9.
FC Sabrina
298
229
.565
+2
10.
Pedro.
423
289
.594
+1
1.
I show meat
1034
1056
.495
+5
2.
BeRyan
1525
1208
.558
-2
3.
浦和小调
471
290
.619
+3
4.
BATTLEDANNY1
559
373
.600
+7
5.
Jack
188
84
.691
-2
6.
玛丽猫猫
908
751
.547
+1
7.
CNposition
349
227
.606
+7
8.
Mr.Brightside
1076
848
.559
+1
9.
菲蕾嘉
760
529
.590
+4
10.
TN.Lhunathix
1025
726
.585
-3
1.
MoronPark_Cat YE
460
67
.873
+2
2.
jove
776
130
.857
+1
3.
오리야꽥꽥해
397
210
.654
+2
4.
vonLewinski
327
117
.736
+4
5.
Pioneer
124
58
.681
+1
6.
[-✰-81] Cc
325
146
.690
-1
7.
Dont quit so I can pet you
856
232
.787
+3
8.
ker_141
333
131
.718
-1
9.
【HWG】W
735
445
.623
+2
10.
我选择死亡.jpg
403
296
.577
+4
1.
alonl1447
386
209
.649
+2
2.
☞ ps3YES ☜
2185
1158
.654
+7
3.
Jhiaxus
293
136
.683
+1
4.
Aljosa - [BOBER]
383
214
.642
+15
5.
CrossFire
1045
309
.772
+3
6.
ikab
542
272
.666
+1
7.
Amanda
2167
967
.691
+3
8.
Pioneer
126
64
.663
+8
9.
Jeff
160
104
.606
+6
10.
SoyKitty
469
302
.608
+2
1.
alonl1447
152
87
.636
+7
2.
Remder
653
188
.776
+8
3.
Zsirbacsi
223
122
.646
+6
4.
Walruswrangler
157
91
.633
+6
5.
BATTLEDANNY1
122
36
.772
+8
6.
CrossFire
78
20
.796
-2
7.
Oorah!
278
146
.656
+4
8.
★Osas
373
163
.696
-1
9.
Ovidiu
1639
824
.665
+6
10.
K H V
184
117
.611
+1
1.
浦和小调
415
261
.614
+1
2.
Burlak
2609
2244
.538
-1
3.
死者为大
433
199
.685
-3
4.
Aimnerv
454
379
.545
+3
5.
CrossFire
211
123
.632
+4
6.
我的鸟跟身高一样长
1959
1709
.534
+2
7.
alonl1447
226
153
.596
+2
8.
一个坏人
139
49
.739
+3
9.
菲蕾嘉
925
670
.580
+9
10.
玛丽猫猫
644
455
.586
+4
Data provided by
Relic Entertainment
Replay highlight
Top Tier Teams
VS
cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger
Einhoven Country
Honor it
15
Download
2694
uploaded by
XXxxHeartlessxxXX
Board Info
525 users are online: 1 member and 524 guests
bl555boo
1 post in the last 24h
7 posts in the last week
23 posts in the last month
Registered members:
61064
Welcome our newest member,
bl555boo
Most online:
2195
users on 29 Sep 2025, 11:39 AM