Mg bug

 
    		            							
			    		Posts: 5441 | Subs: 37
Any idea HOW?
https://clips.twitch.tv/ShakingEntertainingKathyRuleFive
I know this bug happened in the past already. But the question is WHY.

Posts: 3048 | Subs: 3
Any idea HOW?
https://clips.twitch.tv/ShakingEntertainingKathyRuleFive
I know this bug happened in the past already. But the question is WHY.
Ok this one is really strange. I alrdy knew for sure that if an HMG crew gets "distracted" by vehicles moving around in its path to the set-up location, this bug gets triggered.
But no idea on this one since there were no vehicles on the field.

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Posts: 166


 
    		            							
			    		Posts: 612 | Subs: 1

 
    		            							
			    		Posts: 5441 | Subs: 37

Posts: 2742
but not in this clip i guess. there was nothing
There was the wall they were setting up against. It can't be seen in the clip what happened. There a replay?

 
    		            							
			    		Posts: 5441 | Subs: 37
There was the wall they were setting up against. It can't be seen in the clip what happened. There a replay?
What you mean? You can see I give the order and then I look again and its wrong way.
You think the green cover stonewall was the problem?

Posts: 2742
This weekend when I'm home at my desktop with coh2 I'll try and see if I can replicate what happened if you don't have the replay.

 
    		            							
			    		Posts: 5441 | Subs: 37
I'm thinking it might've. If it was attempting to set up in the impassable blocks the wall sits on, it might be bounced it's positioning. A replay would help.
This weekend when I'm home at my desktop with coh2 I'll try and see if I can replicate what happened if you don't have the replay.
Yeah try to replicate it

And i still have no idea what you need more to see. Only very short time you can't see the mg in this clip.

Posts: 2742
Then the site logged me out and I lost it all. FFS.
Move orders in quick succession right before giving an order to make HMG teams set up seems to glitch out their orders.
I could only consistently make them move to the location, but not set up at all. I couldn't make them set up in the wrong direction. Although I did get it to happen once before I determined the move order thing. I think it has something to do with when the setup order is on an impassable block, and the HMG has to move to the closest legal spot.
It's still a mystery, and I'll try more this weekend if I can.
/short version

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