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Vet 2 le.IG ISG runs really fast

10 Mar 2016, 02:53 AM
#1
avatar of F1sh

Posts: 521

Since the hotfix, once le.IG gets to vet 2, the can run ridiculously fast. It can easily run through the enemy base MGs into the base for example
10 Mar 2016, 03:03 AM
#2
avatar of RintFosk

Posts: 56

It is so fast that even outspeed the cromwell and armor cars, Ferrari ISG MVGames
10 Mar 2016, 03:21 AM
#3
avatar of Mittens
Donator 11

Posts: 1276

Faster than the m10. I felt like I was playing Mario cart.


Relic I need Blue Turtle shell DLC
10 Mar 2016, 03:52 AM
#4
avatar of Mistah_S

Posts: 851 | Subs: 1

Too bad I cant test it until Friday, which, chances are, it will be nerfed until then.

How is the set up time? Still the same?
10 Mar 2016, 03:54 AM
#5
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Vet2 gives 25% movement speed. Seems like someone added a 0 to the right.
10 Mar 2016, 03:59 AM
#6
avatar of What Doth Life?!
Patrion 27

Posts: 1664

Working as intended.

This is the fix for UKF Counter-Barrage :snfPeter:
10 Mar 2016, 04:02 AM
#7
avatar of Omega_Warrior

Posts: 2561

Too bad I cant test it until Friday, which, chances are, it will be nerfed until then.

How is the set up time? Still the same?
Set up time is still the same, and acceleration isn't crazy so it takes a little bit to reach top speed so they don't just zoom away the moment you see them.
10 Mar 2016, 04:06 AM
#8
avatar of PencilBatRation

Posts: 794

Vet2 gives 25% movement speed. Seems like someone added a 0 to the right.
:lol::lol::lol::lol::lol::lol: I am curious to know his motivation.
10 Mar 2016, 04:09 AM
#9
avatar of MrBananaGrabber.
Patrion 26

Posts: 328

Someone make a funny youtube video, complete with Benny Hill music, before they fix it.
10 Mar 2016, 04:14 AM
#10
avatar of Gumboot

Posts: 199

Working as intended.

This is the fix for UKF Counter-Barrage :snfPeter:


Interesting concept changing a unit that comes up against 3 factions to help it against one unit. No wonder relic struggle to balance. Adjusting spread on the counter barrage would seem a better solution.
10 Mar 2016, 04:41 AM
#11
avatar of bert69

Posts: 150

jump backJump back to quoted post10 Mar 2016, 04:14 AMGumboot


Interesting concept changing a unit that comes up against 3 factions to help it against one unit. No wonder relic struggle to balance. Adjusting spread on the counter barrage would seem a better solution.


He's being sarcastic :facepalm:
10 Mar 2016, 09:40 AM
#12
avatar of TickTack

Posts: 578

I swear there's some kind of saboteur in the Relic dev team that gets his kicks from fucking up their releases.
10 Mar 2016, 09:50 AM
#13
avatar of bingo12345

Posts: 304

I swear there's some kind of saboteur in the Relic dev team that gets his kicks from fucking up their releases.


I guess you are right. There is a industrial spy on relic.
10 Mar 2016, 09:51 AM
#14
avatar of BlackKorp

Posts: 974 | Subs: 2

Just listen ok :D

jump backJump back to quoted post10 Mar 2016, 08:59 AMCruzz


No I didn't, I purposedly did not even look at any vet stuff because I'm sure not gonna comb through 200+ squad files to check for things like this, for free.

LEIG has a *1.25 SQUAD speed modifier that is being applied to each ENTITY so it's actually a 305% speed modifier. Cute.
10 Mar 2016, 09:51 AM
#15
avatar of Cyanara

Posts: 769 | Subs: 1

So is this a result of them changing how vet works?

Edit: Apparently not.

"Cruzz: But these rotation, speed values are still on the old veterancy functions, and these "bugs" have nothing to do with what they changed in the engine and are purely caused by relic doing things that are clearly wrong in the stat files"
10 Mar 2016, 09:52 AM
#16
avatar of BlackKorp

Posts: 974 | Subs: 2

jump backJump back to quoted post10 Mar 2016, 09:51 AMCyanara
So is this something that was always there but didn't happen because of the vet bug?


as i remeber, vet 2 applied to ISG before. Played okw sometimes :foreveralone:
10 Mar 2016, 09:56 AM
#17
avatar of CelticsREP

Posts: 151

So new ISG is like a Kubelwagon, but with a mini howitzer?

10 Mar 2016, 11:32 AM
#18
avatar of Australian Magic

Posts: 4630 | Subs: 2

There you have it

10 Mar 2016, 11:35 AM
#19
avatar of MoerserKarL
Donator 22

Posts: 1108

There you have it



thx :)
and what about At guns on vet2/vet3?
10 Mar 2016, 11:42 AM
#20
avatar of Stug life

Posts: 4474



thx :)
and what about At guns on vet2/vet3?

Try pak 43
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