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FEBRUARY 25TH UPDATE - RELEASE NOTES

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20 Feb 2016, 03:09 AM
#181
avatar of Firesparks

Posts: 1930


That's about the DPS of two Grenadier LMG42s, no?

no
20 Feb 2016, 03:29 AM
#182
avatar of mycalliope

Posts: 721

was the bug of sturmpionners getting there repair speed halved at vet 3 instead of doubling it fixed..??
i would love some changes to some offmaps,penals,assault engies,storm,ass gren,and falls next patch.
20 Feb 2016, 03:33 AM
#183
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1


no

To elaborate, the closest-range DPS is nearly triple of an LMG42, but the max-range DPS is just better than an LMG42's by 1.3 DPS.
20 Feb 2016, 04:39 AM
#184
avatar of RedDevilCG

Posts: 154

Tweaked the Rotation & Capped the Scatter on the UKF 25 Pounder Howitzers, Air Burst Shell Damage now matches the Visual FX
This is interesting, and sounds like it should have been in the balance section instead of the bug fix section.
20 Feb 2016, 05:08 AM
#185
avatar of vietnamabc

Posts: 1063

Lol AEC now cost 70 fuel does that include tech cost?
20 Feb 2016, 05:28 AM
#186
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

Lol AEC now cost 70 fuel does that include tech cost?


no. tech cost is tech cost, unit cost is unit cost.
20 Feb 2016, 06:11 AM
#187
avatar of Tanker

Posts: 53

jump backJump back to quoted post19 Feb 2016, 18:25 PMbC_
http://imgur.com/aaFdxcP

http://imgur.com/ZmAPhJX


This > Axis fanboy itensifies
Axis is very good right now not mentioning little OP and yet Allies still being nerf
20 Feb 2016, 07:39 AM
#188
avatar of Omega_Warrior

Posts: 2561

They adjusted the matchmaking:
-Matchmaking improvements have been made to help ensure match-ups between players of similar skill are made on a more regular and consistent basis. As a result of these changes, automatch wait times may slightly increase.

Also a few more additional bug changes too.
20 Feb 2016, 11:25 AM
#189
avatar of Bananenheld

Posts: 1593 | Subs: 1

jump backJump back to quoted post20 Feb 2016, 06:11 AMTanker


This > Axis fanboy itensifies
Axis is very good right now not mentioning little OP and yet Allies still being nerf

ye with these changes there will finally be 100% axis searching again
#lelicfail
#whyareaxisalwaysOpinthisgame
20 Feb 2016, 14:01 PM
#190
avatar of Zyllen

Posts: 770

jump backJump back to quoted post19 Feb 2016, 22:42 PMKatitof

This is how the new DPS will look like?

Thats acceptable compared to old 3.52 / 8.24 sad joke.


Nice hypocritical stuff right their mate. You once said that the puma had good AI because of its coaxial mg. The AEC coaxial mg is even stronger then the puma's. The only sad joke is your blatant bias.
20 Feb 2016, 14:08 PM
#191
avatar of Katitof

Posts: 17891 | Subs: 8

jump backJump back to quoted post20 Feb 2016, 14:01 PMZyllen


Nice hypocritical stuff right their mate. You once said that the puma had good AI because of its coaxial mg. The AEC coaxial mg is even stronger then the puma's. The only sad joke is your blatant bias.

Since you're already established I-word, I will be as plain as it can get, so even you can understand:

Puma has DPS of 8.37 / 11.07.
This is considerable MORE then AEC had. Over 100% more far and over 60% more close in comparison to current value.
Puma has range of 50 for the main gun, but now both will cost the same.

Puma still has 50 range, AEC has 40 range and will have better AI through coax.

Its called balance.
One has more range, other will have more AI through coax.

Get a grip on reality from time to time or don't comment or even come in balance section if you have no slightest clue on the stats. Being an ultimate d-bag is fun, I know, I tried it myself, but it won't get you far on the long run. Although, you're doing a damn good job at being one.
20 Feb 2016, 14:15 PM
#192
avatar of BIH_kirov_QC

Posts: 367

Great news !!!

FEBRUARY 19th AMENDMENTS

Matchmaking improvements have been made to help ensure match-ups between players of similar skill are made on a more regular and consistent basis. As a result of these changes, automatch wait times may slightly increase.
Fixed issue where Loitering Stuka and IL-2 Planes could attack long after the ability had ended.
Fixed issue that was not allowing Users to update their Mod.
Fixed issue where User could use an exploit to detect Enemy Mines
Fixed an issue with the Panzerwerfer having incorrect cover table against garrison type

Now it starting to be a good patch!

We just need another one looking into the vet bug!!!
20 Feb 2016, 14:19 PM
#193
avatar of TheSleep3r

Posts: 670

Great news !!!

FEBRUARY 19th AMENDMENTS

Matchmaking improvements [...]


Nice. Shame there won't be any balance changes til the next month or two
20 Feb 2016, 17:45 PM
#194
avatar of Jaedrik

Posts: 446 | Subs: 2



Lol, that's not fair. You can't just ignore the existence of other units that exist in the game. Penals are performing so poorly so they're going to get looked at next patch. Should everyone just play based off of meta units? Doesn't that make gameplay dry?

Nah, that ain't an accurate depiction of my position. I ignore nothing.

Penals are in the base tech tree, you see. Besides, I deliberately avoided commenting about any other faction's useless and need-a-change/buff-to-fill-a-niche units. The comparison was strictly between a doctrinal unit which has no relevance to the meta at this time and a glaring inability to deal with certain light vehicle timings on the other.

Besides, fairness and equality are gods worshipped but are idols in true, are rejected by simple natural law reasoning, and have failed societally and institutionally.
However, it would be correct to say that good balance is an objectively favorable trait in a game.
Eventually, should the Greyhound get a rework / buff? Duh. I'd like to see it as the 222 / AEC of USF.

ALAS, resources and time are limited. Focus on making the base tech trees supremely well-rounded first, then we can worry about buffing commanders. For specific commanders shouldn't be necessary to have workable counters to anything in the base tree of another faction, otherwise undue importance is placed on them and the have-nots know it to be pay-to-win true.
20 Feb 2016, 19:43 PM
#195
avatar of Napalm

Posts: 1595 | Subs: 2


Can't wait till the official forums are back up. Send them back, make .org great again.


The volunteer moderator team there will be waiting for them. We made great strides in cleaning up the quality of posting over there.
22 Feb 2016, 02:48 AM
#196
avatar of Mistah_S

Posts: 851 | Subs: 1


Wehr - Shoot For the Stars – now increases the range of the officers coordinate barrage by 8%
OKW - Sharpen Those Claws – now reduces the reload of the Jadgtiger by 3%
Wehr - Get To the Gun – Now makes the 222 Scout car cost 3% less


Brace for Allied Whining in 3...2...1...
22 Feb 2016, 04:28 AM
#197
avatar of Mistah_S

Posts: 851 | Subs: 1

jump backJump back to quoted post18 Feb 2016, 23:34 PMFrost

Zeroying arty from OKW is also 300 muni and do almost nothing
,

Then you are doing it wrong.

You need Line of Sight. Either yours or allied.
If you get lucky and capture a soviet mortar, get it to vet 1, flare, and then unleash this baby, at a chokepoint, it will hold them back indefinitely.
22 Feb 2016, 04:41 AM
#198
avatar of mycalliope

Posts: 721

jump backJump back to quoted post20 Feb 2016, 06:11 AMTanker


This > Axis fanboy itensifies
Axis is very good right now not mentioning little OP and yet Allies still being nerf

HAve you seen esl stats..??
22 Feb 2016, 06:43 AM
#199
avatar of Krötentöten

Posts: 57

They adjusted the matchmaking:
-Matchmaking improvements have been made to help ensure match-ups between players of similar skill are made on a more regular and consistent basis. As a result of these changes, automatch wait times may slightly increase.

Also a few more additional bug changes too.


WHAAAAAAT??!?!?!?! Thats beyond great. If this is realy true it will be a huge step forward to this game and ensure a growing community.
22 Feb 2016, 07:46 AM
#200
avatar of Porygon

Posts: 2779

Community Map Spotlight Rotation
Adding permanently previous spotlight maps:

(2 - 6) Achelous River



:hansGG:

Y U NO Scheldt too? :foreveralone:
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