Suggestion on Retreat!

Posts: 246

Posts: 17914 | Subs: 8
The idea is bad and you should feel bad.

Posts: 246


Posts: 1006

Posts: 246


Posts: 90
i suggest a speed debuff
-injured squads need to heal/restock anyway
- blobs are slowed down an can be hit by *stuff*
but all offmap arty needs to be banned in base sector otherwise 50kg bomb will be insanly op

Posts: 246

Posts: 354

Posts: 742 | Subs: 1
Why is this thread in Balance section ?

Posts: 284
I would rather add -50% reduced dmg against explosives for retreating units in order to compensate for the horrible retreating paths.


Posts: 8154 | Subs: 2
2- Idea is bad and you should feel bad (\/) (°,,,°) (\/)
There's no difference between retreating 5 squads at once, or retreating five 1 by 1.

Posts: 1585 | Subs: 1

Posts: 455
20-25% Of the games is full of units retreating from a fight to repeat the cycle again and again. Not only would it be counter-productive to stop blobbing. This also will lead to less possible strategies since some of them are manpower-based strategies.

Livestreams
![]() |
![]() |
![]() |
64 | ||
![]() |
![]() |
![]() |
36 | ||
![]() |
![]() |
![]() |
17 | ||
![]() |
![]() |
![]() |
41 | ||
![]() |
![]() |
![]() |
14 | ||
![]() |
![]() |
![]() |
2 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.44965.874+13
- 2.349180.660+4
- 3.699110.864+6
- 4.331126.724-1
- 5.379204.650+1
- 6.970420.698+1
- 7.854232.786+1
- 8.323143.693-1
- 9.467300.609+1
- 10.324117.735+1
Replay highlight
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger



Board Info
2 posts in the last week
7 posts in the last month
Welcome our newest member, nhacai88betlh
Most online: 2043 users on 29 Oct 2023, 01:04 AM