Suggestion on Retreat!

Posts: 246

Posts: 17914 | Subs: 8
The idea is bad and you should feel bad.

Posts: 246


Posts: 1006

Posts: 246


Posts: 90
i suggest a speed debuff
-injured squads need to heal/restock anyway
- blobs are slowed down an can be hit by *stuff*
but all offmap arty needs to be banned in base sector otherwise 50kg bomb will be insanly op

Posts: 246

Posts: 354

Posts: 742 | Subs: 1
Why is this thread in Balance section ?

Posts: 284
I would rather add -50% reduced dmg against explosives for retreating units in order to compensate for the horrible retreating paths.


Posts: 8154 | Subs: 2
2- Idea is bad and you should feel bad (\/) (°,,,°) (\/)
There's no difference between retreating 5 squads at once, or retreating five 1 by 1.

Posts: 1585 | Subs: 1

Posts: 455
20-25% Of the games is full of units retreating from a fight to repeat the cycle again and again. Not only would it be counter-productive to stop blobbing. This also will lead to less possible strategies since some of them are manpower-based strategies.

Livestreams
![]() |
![]() |
![]() |
923 | ||
![]() |
![]() |
![]() |
3 | ||
![]() |
![]() |
![]() |
0 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.693240.743+13
- 2.43664.872+5
- 3.15651.754+8
- 4.310173.642+5
- 5.314119.725+10
- 6.380114.769+2
- 7.289131.688+5
- 8.675103.868+1
- 9.279149.652+2
- 10.589.866-1
Replay highlight
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger



Board Info
2 posts in the last week
10 posts in the last month
Welcome our newest member, Barre355
Most online: 2043 users on 29 Oct 2023, 01:04 AM