17 dec patch notes
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MODDING UPDATES
Introducing curated pathway for Skins
Updating Company of Heroes 2 Tools Data with UKF Substance designer source files
Updating Company of Heroes 2 Tools Data with USF/OKW DLC unit PSD source files
Updating modding wiki with info on curated mod types.
BALANCE UPDATES
UK Forces
Infantry Section
We are reverting a change from the previous update which reduced the durability of Infantry Sections. This will bring Infantry Sections in line with their cost.
Target size reduced from 0.9 to 0.8
BUG FIXES
General
Fixed an issue with lobby Chat not working
Oberkommando West
The Tiger B “Königstiger” and the “Jagdtiger” Panzer jäger Tiger Ausf. B can no longer be called in at the same time
The Tiger B “Königstiger” can no longer purchase both the Pintle-mountaed MG42 Machine Gun and the Panzer Commander
UK Forces
Fixed an issue with the Assault ability’s Recon Planes not revealing fog of war
Universal Carrier’s Suppressing Fire ability is now a timed ability
Projectiles added to the QF 17-Pounder At Gun
Projectiles added to the Sherman Firefly
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Btw did you realise that relic releases patches on weekly basis this month? Maybe it will stay like this
![:D :D](/images/Smileys/biggrin.gif)
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meh
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How are sections any different from before Dec 3rd now? Just reduced in cover performance, and lower vet 2& vet 3 buffs?
Exactly. Their issue has always been excessive scaling. Nerfing their vet 0 made them pretty meh for price, so I like this change.
Also,
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Posts: 174
last patch for the year or for months i am assuming..
meh
Thought there was a rumor about the 22nd bringing more changes to OKW?
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Projectiles added to the QF 17-Pounder At Gun
Projectiles added to the Sherman Firefly
No fix for Comet though?
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Still no change to the AEC cost
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
Still no PIAT buff
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
Still no fix for the AEC snare
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
Still no fix for the Comet groundfire
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
Still no fix for the Cromwell/Comet smoke not working
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
Still no UKF indirect fire
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
Still no flame throwers not tied to the crap bren carrier
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
Still no Anvil price reductions
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
Still no changes to emplacements
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
Still no default Commander buffs (DLC commanders OP while vanilla are useless)
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
Still no buffs to Commandos, valentine or Sexton
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
Hey, at least the 10 second reload, 155 fuel firefly can hit a scoutcar in 30muni smoke now
We are making progress, until then 0.44 win rate
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Small but sweet patch. Now IS can afford a bit more breathing room and don't get punished for being slightly caught out of position. Good state for them. Projectiles being added is also good but wasn't there something going around of another patch this 22nd?
I didn't hear anything about that but I'm interested to see what it is
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No fix for Comet though?
What's wrong with it? I thought they fixed the shells not hitting correctly long ago.
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*actual conversation between Relic devs*
Hey mike, whatcha doin fa christmas?
chillin with the fam, you?
Same, whutcha wanna do wit the balance in Coh 2 right now?
Here's my idea, lets make the most innocuous and benign changes to Coh 2, especially after the negative reception to the OKW economy revamp, and the absolute circus that is 2 vs 2 3 vs 3 and 4 vs 4, and make the most unnecessary, benign changes to the game that everybody will continue to ridicule our work ethic and ability to gather congruent information from a large pool of our dedicated players.
Sounds good, lets grab some Tim Hortons.
You read my mind.
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Relic seems to be on christmas hiatus.
*actual conversation between Relic devs*
Hey mike, whatcha doin fa christmas?
chillin with the fam, you?
Same, whutcha wanna do wit the balance in Coh 2 right now?
Here's my idea, lets make the most innocuous and benign changes to Coh 2, especially after the negative reception to the OKW economy revamp, and the absolute circus that is 2 vs 2 3 vs 3 and 4 vs 4, and make the most unnecessary, benign changes to the game that everybody will continue to ridicule our work ethic and ability to gather congruent information from a large pool of our dedicated players.
Sounds good, lets grab some Tim Hortons.
You read my mind.
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Posts: 367
Everyone was sure we would have no more patch till next year, and we had one, yes it is a small one, but still we got one.
I'm 100% soviet player in 4vs4 and the game is not that bad even against okw.
I think the devs need more time to collect some data to improve things.
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