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Brits preventing the players from enjoying the game

23 Nov 2015, 02:26 AM
#1
avatar of SweetLadyOfYoDreams

Posts: 16

Basically all factions in game are almost balanced. Each one have their weaknesses:

SU: Lack of decent stock vehicles. Lack of decent light arty.
USF: Lack of proper counters to MGs early game and reliable AT against heavies.
OKW: Ditto on the former and extremely crippling resource system as well. Useless arty and bugged, non-effective AI vehicles.
OST: Lack of reliable inf and mobility. Useless arty and bugged, non-effective AI vehicles.
BIRTS: They have advantage at all stages of any match. Their baseline inf wrecks even their most elite counterparts such as non upgraded obers, phosils etc. Their MG can lock down half of any map. Even their heaviest vehicles are as fast as the nitrocharged jeep.
23 Nov 2015, 02:31 AM
#2
23 Nov 2015, 03:04 AM
#3
avatar of mortiferum

Posts: 571

AND they are getting whacked by a nerf bat the size of the sun by next patch.
23 Nov 2015, 03:26 AM
#4
avatar of Jadame!

Posts: 1122

Wait, USF have weaknesses?
23 Nov 2015, 03:49 AM
#5
avatar of United

Posts: 253

jump backJump back to quoted post23 Nov 2015, 03:26 AMJadame!
Wait, USF have weaknesses?


They bleed MP because they simply cannot handle free squads :snfPeter:
aaa
23 Nov 2015, 04:54 AM
#6
avatar of aaa

Posts: 1486

dont worry after brits sellout they will make it a balanced faction.
Right now its a copy of OH with sandbags
23 Nov 2015, 04:58 AM
#7
avatar of Switzerland
Donator 33

Posts: 545

Your rage is weak
23 Nov 2015, 06:16 AM
#8
avatar of RMMLz

Posts: 1802 | Subs: 1

They steamroll everything right now, they'll get steamrolled by everything next patch.
23 Nov 2015, 06:18 AM
#9
avatar of Dullahan

Posts: 1384

All factions have pretty well rounded core armies. No one has a "weakness" except bad play. They each excel at different areas of the game at different stages of the game, but all factions have a fully effective arsenal.




23 Nov 2015, 06:28 AM
#10
avatar of Gbpirate
Senior Editor Badge

Posts: 1150

Lol, as USF your first 25 fuel can be used to get nades. Smoke is cheap. If you cap points, 25 fuel is quite early. Yes, they have a poor late game. But trouble against MGs? No.

Ostheer have reliable infantry. If you mean not reliable in terms of survivability, I could understand that, but dodging Katyusha fire takes practice, but it's not hard. Grens are pretty good even with 1 LMG.

Brits do not have an advantage at every stage of the match. Early game is somewhat tough for them.

your SU analysis is right on, but I get lost with OKW. They don't have arty, period. And "ditto on the former" is... soviets? OKW has weak stock vehicles? If "former" is applied to your SU statement or USF statement, both are incorrect.


Sorry if I seem like a dick... but, welcome to the forums!
23 Nov 2015, 06:32 AM
#11
avatar of Shanka

Posts: 323

23 Nov 2015, 07:44 AM
#12
avatar of Aradan

Posts: 1003

Basically all factions in game are almost balanced. Each one have their weaknesses:

SU: Lack of decent stock vehicles. Lack of decent light arty.
USF: Lack of proper counters to MGs early game and reliable AT against heavies.
OKW: Ditto on the former and extremely crippling resource system as well. Useless arty and bugged, non-effective AI vehicles.
OST: Lack of reliable inf and mobility. Useless arty and bugged, non-effective AI vehicles.
BIRTS: They have advantage at all stages of any match. Their baseline inf wrecks even their most elite counterparts such as non upgraded obers, phosils etc. Their MG can lock down half of any map. Even their heaviest vehicles are as fast as the nitrocharged jeep.


You need play more.

OKW Luchs is realy non-effective AI.
SU Have excelent Su-85 in combo with T34-76
OST Ostwind only shot AA?
...
...
...
...
23 Nov 2015, 22:23 PM
#13
avatar of SweetLadyOfYoDreams

Posts: 16

Multiple 42s can end the game against USF very quickly. SU has no interesting strats or variable playstyles, stock units are garbage too (shock frontline uh uh, been used like since the fucking release date). OKW is hopeless against some strats. OST teching is broken and getting vehicles out on a timely fashion is out of question.


Brits have no shortcomings in any area.
23 Nov 2015, 22:34 PM
#14
avatar of Troyd
Patrion 14

Posts: 98

SU: Lack of decent stock vehicles. Lack of decent light arty.

The T-70 (early as fuck light tank) and Su-76 (free light arty) would love to be your friend, but you just don't lvoe them enough.

USF: Lack of proper counters to MGs early game and reliable AT against heavies.

Smoke grenades that negate, and frags that wipe MG team are definitely not a thing. Oh jacksons don't out range and pen heavies either.

OKW: Ditto on the former and extremely crippling resource system as well. Useless arty and bugged, non-effective AI vehicles.

The stuka is not useless arty, how dare you :( Currently - Why invest in an AI vehicle when you have ubersodolten? overall OKW in its current form is an ifnantry heavy faction. That means its AI is likley found in its infantry. That will change next patch.

As to the resource thing, I personally believe that they should keep with the strong units and restricted resource theme and jsut give volk s a slight AI bonus and change up the teching as proposed in the december patch. But alas, we are going to turn OKW into the coh2 Panzer Elite faction soon enough.



OST: Lack of reliable inf and mobility. Useless arty and bugged, non-effective AI vehicles.

LMG grenadiers aren't reliable? o_o Panzerwerfers are totally terrible too. Yeah that ostwind / p4 is absoltuly brutal at killing infantry. The only real bug I've seen is that goddamn "lets not fire the rifle grenade" bug.


BIRTS: They have advantage at all stages of any match. Their baseline inf wrecks even their most elite counterparts such as non upgraded obers, phosils etc. Their MG can lock down half of any map. Even their heaviest vehicles are as fast as the nitrocharged jeep.

Although I do think brits need a bit of a tone down, aka the decmeber patch. You are still a bit misinformed.



Brits are a bit weak early on and extremly vulnerable to light vehicles/snipes/indirect. Their mg requires a buidling and vet to be able to do the thing you claim it does - even then.. a mortar or ISG usually negates it. Their emplacements? can be fucked up by a AT gun (assuming no shot blocker).Churhcills aren't all that quick, and a faust / mine is their achilles heel.Comets are actually squishy for a tank - just fast.





To summarize, I really think you haven't played the game much. With that said, I do hope you continue playing and get a better handle on the mechanics :)

23 Nov 2015, 22:52 PM
#15
avatar of SweetLadyOfYoDreams

Posts: 16

@Troyd:

SU:T70 and SU76, that's two. Name the other AWE INSPIRING stock units.


USF:Yes, which delays your teching quite frankly. If you manage to negate the 42 with smoke then your opponent sucks.


OKW:ubersodolten as AI? Still living in 2014 aye? Stuka is mostly a miss and has a long cooldown. Resource penalty would be fine if the units were actually stronk.


OST:Yes but it takes quite awhile for that upgrade and they are only good with vet. The game is usually over by that time. Your comment regarding the ostwind and PIV is laughable. Also with the current teching cost getting a PW is not quite viable, unless you are a 4vs4 hero.

Brits: You can engine damage a light vehicle from a long distance and their indirect unit hardcounters any counterpart expect the LeI.


And I am optimistic you will come up with better arguments in the future, instead of just simply denying everything I said.
23 Nov 2015, 22:53 PM
#16
avatar of madin2

Posts: 203

Let me fix this for you

Basically all factions in game are almost balanced. Each one have their weaknesses:

SU: Lack of decent stock vehicles inf. Lack of decent light arty heavy mortar.
USF: Lack of proper counters to MGs early game and reliable AT against heavies.
OKW: Ditto on the former and extremely crippling resource system as well. Useless arty and bugged, non-effective AI vehicles Luchs, P4.
OST: Lack of reliable inf and mobility Best stock price performance inf ingame. Useless arty and bugged Panzerwerfer, non-effective AI vehiclesOstwind, P4, Tiger.
BIRTS: They have advantage at all stages of any match disadvantage against early sniper and garrisoned units. Their baseline inf wrecks even their most elite counterparts such as non upgraded obers get wrecked out of green cover. Their MG can lock down half of any map pins slow and is not better then any other mg ingame. Overnerfed emplacements, no indirect fire, useless arty and bugged. Even their heaviest vehicles are as fast as the nitrocharged jeep are slow then every other heavy tank or has lack of durability + bugged skills.


cheers
23 Nov 2015, 22:59 PM
#17
avatar of SweetLadyOfYoDreams

Posts: 16

^

SU:Wrong. Cons are much better than you used to think. They are usually ins short of good arty abilities.
OKW: Luchs arrives too late and has went under multiple ninja nerfs. PIV is only good once it gets vet.
OST: No, that's why players prefer ostruppen. Oswind is bad when compared to HE sherman and Cen. Tiger as AI? That late in game?
BIRTS: Capping a building first is the core mechnic of COH2. Anyone who remains outside will be having troubles early games. Their MG has high damage and pins quite fast. Comet disagrees with your statement.
23 Nov 2015, 22:59 PM
#18
avatar of Bananenheld

Posts: 1593 | Subs: 1

jump backJump back to quoted post23 Nov 2015, 22:53 PMmadin2
Let me fix this for you



cheers


lol that surely represents the reality without any bias :clap:
24 Nov 2015, 00:22 AM
#19
avatar of LuGer33

Posts: 174

^BIRTS: Capping a building first is the core mechnic of COH2. Anyone who remains outside will be having troubles early games.


Wtf are you talking about? If the guy is rushing a Vickers into a building, just don't go near it until you have a counter ready. Take the rest of the map while he sits in a building. Take his cutoffs, deny him any resources.

"Anyone who remains outside will be having trouble..." lol how do your games usually go? Everyone just gets in buildings and shoots at one another from them?
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