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russian armor

Pershing feedback

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2 Nov 2015, 04:03 AM
#121
avatar of varunax

Posts: 210

We are talking about game balance not real life purposes.


All the vehicles in the game were designed loosely off their real life counter parts. Hence the name designations, armor and gun profiles. If you can't tell the difference between a 76mm and 75mm you shouldn't even be talking about balance.
2 Nov 2015, 04:08 AM
#122
avatar of Horasu

Posts: 279

I think +80 hp OR -30 fuel would be great for this tank. Also it bounces a frustratingly large amount of times on the Panther, but I think it's more of a "nerf panther armor" issue than "buff pershing pen" issue
2 Nov 2015, 04:59 AM
#123
avatar of Bananenheld

Posts: 1593 | Subs: 1

pershing is fine. so is the whole commander.
2 Nov 2015, 06:01 AM
#124
avatar of Jackas4life
Benefactor 115

Posts: 486 | Subs: 1

What alot of people don't also seem to notice is if you use the HVAP round for 90 munis, it does 240 damage and you can do a rapid shot (hvap then a normal shot or vice versa)

Like the OST sniper, this ability will get people to retreat there tank when they take two rapid hits or 380 damage.
2 Nov 2015, 07:23 AM
#125
avatar of JohnnyB

Posts: 2396 | Subs: 1

Pershing it's not "wow". It's a good tank, but you should not expect sending it alone into enemy lines and win you the battle like *cough* a verry "balanced" british tank *cough* that we all know.

And I think it's ok like this, Tiger is not currently "wow" eather.

Does someone still build tiger...?
2 Nov 2015, 07:26 AM
#126
avatar of Omega_Warrior

Posts: 2561


Does someone still build tiger...?

Yeah, the vast majority of whermacht players.
2 Nov 2015, 09:24 AM
#127
avatar of Looney
Patrion 14

Posts: 444

Perhaps we could give the pershing another ability, it just lacks a clear role that helps other units, apart from being a damage sponge.
I suggest giving it the M10 Flank Speed ability at vet 2 or the sherman smoke ability. Or maby make the veterancy grenade throw ability a self useable one. So you yourself could aim it like the comet version.
2 Nov 2015, 09:40 AM
#128
avatar of Looney
Patrion 14

Posts: 444

I daresay pershing actually needs a crew for it's price, it's almost like Relic intented to give it a crew. It's relatively low armour and health that all USF tanks have to justify crews.
2 Nov 2015, 09:41 AM
#129
avatar of Katitof

Posts: 17891 | Subs: 8

jump backJump back to quoted post2 Nov 2015, 09:24 AMLooney
[...]pershing[...]being a damage sponge.[...]


:huhsign:
2 Nov 2015, 10:31 AM
#130
avatar of JohnnyB

Posts: 2396 | Subs: 1


Yeah, the vast majority of whermacht players.


Then I am one of them who doesn't build it anymore, simply because there are other better options...
2 Nov 2015, 10:40 AM
#131
avatar of Looney
Patrion 14

Posts: 444



:huhsign:


Comparing the pershing to other heavy tanks it is really bad health wise, comparing it to all other USF tanks makes it a heavy tank. OpieOP
2 Nov 2015, 11:09 AM
#132
avatar of TAKTCOM

Posts: 275 | Subs: 1

One Stug rip Pershing at part. WTF.
2 Nov 2015, 11:16 AM
#133
avatar of Iron Emperor

Posts: 1653

Tiger 1 is still really viable. I also still make it. Great AT/AI tank and you know exactly what you get for that price.
2 Nov 2015, 12:23 PM
#134
avatar of MoerserKarL
Donator 22

Posts: 1108

One Stug rip Pershing at part. WTF.


One su85 rip Tiger at part.

whats your point?
2 Nov 2015, 13:25 PM
#135
avatar of Australian Magic

Posts: 4630 | Subs: 2



One su85 rip Tiger at part.

whats your point?


Not really if there is vet 2 Tiger with a range of tank destroyer :P
2 Nov 2015, 13:29 PM
#136
avatar of Bananenheld

Posts: 1593 | Subs: 1



Not really if there is vet 2 Tiger with a range of tank destroyer :P

..fair comparison( vet 0 vs vet 2 l0l? and you need atleast 10mins to vet up a tiger to vet 2). did u see vet 2 su85 machingun like firerate? jeez whats up with this forum :foreveralone:
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