This one's an odd bug that I've started noticing after the patch. The Back button used to revert unwanted changes seems to "forget" some things and go over them. Though it's not consistent, so far I've had it do it once with terrain paint, and once with objects.
Here's an example:
Say you want to try something to alter an area, so you rearrange objects A, B, C, and D. But you decide you don't like these changes, so you hit Undo 4 times. For some reason Object B retains its new position, while Object D, C, and A have reverted.
Worldbuilder "Back" button skips things.
5 Sep 2015, 22:12 PM
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