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Patch notes for 23rd June

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18 Jun 2015, 13:29 PM
#401
avatar of Theodosios
Admin Red  Badge

Posts: 1554 | Subs: 7

I think most people are annoyed since they expected a patch which included drastic changes concerning call ins and teching which is pretty obvious if you take a look at the current meta. In the face of the changes experienced in the Alpha and in the face of what I know about it this patch appears to be quite underwhelming. People simply expected too much (me either :guyokay: ). If Relic decides to bring in another patch soon including the most interesting changes I will be content though. :snfPeter:

If we disregard the other changes we might know about I do not think this patch is horrible but a step in the right direction. :foreveralone:
18 Jun 2015, 13:29 PM
#402
avatar of Mr +

Posts: 112

what keeps alive this fu cking game is 2v2 3v3 4v4 and they just limit only 1 heavy tank? are they dump or what? i can understand elephant, jag tiger, maybe isu but the other is just LOL. i guess ppl will move to another game. No future for relic if they are going in this way.
18 Jun 2015, 13:30 PM
#403
avatar of Katitof

Posts: 17895 | Subs: 8





Don't know what sniper you have, but it will most certainly die yes.


18 Jun 2015, 13:36 PM
#404
avatar of Squeaky Door 96

Posts: 192

Permanently Banned
jump backJump back to quoted post18 Jun 2015, 13:30 PMKatitof



18 Jun 2015, 13:38 PM
#405
avatar of KurtWilde
Donator 11

Posts: 440



I just asked you why you made the statement relating 6 T34/85's to 2 Panthers. Since obviously the 2 Panthers aren't going to win and are quite expensive.

Regardless the issue remains that every faction but Soviets has to pay the price of teching in order to access their best units which isn't appropriate.



I asked you to read JB's post and my response.

Soviets would tech if they have a decent non doc tank
18 Jun 2015, 13:40 PM
#406
avatar of chipwreckt

Posts: 732

jump backJump back to quoted post18 Jun 2015, 13:29 PMMr +
what keeps alive this fu cking game is 2v2 3v3 4v4 and they just limit only 1 heavy tank? are they dump or what? i can understand elephant, jag tiger, maybe isu but the other is just LOL. i guess ppl will move to another game. No future for relic if they are going in this way.




Oh no! Now you have to make a basebuilding and actually tech up to make tanks and assault guns.. TO MUCH STRAT PANIC...

18 Jun 2015, 13:43 PM
#407
avatar of braciszek

Posts: 2053





Oh no! Now you have to make a basebuilding and actually tech up to make tanks and assault guns.. TO MUCH STRAT PANIC...



Perfect response XD
18 Jun 2015, 13:44 PM
#408
avatar of Katitof

Posts: 17895 | Subs: 8


Soviets would tech if they have a decent non doc tank


Just wait until you see relics solution for this problem.
18 Jun 2015, 13:45 PM
#409
avatar of Alexzandvar

Posts: 4951 | Subs: 1



The IS-2 has a weakness in big team games: Axis long range heavy tank destroyers. The Elephant and the Jagdtiger both hardcounter the IS-2, ignoring it's armor and dealing high damage from 70-80 range. The closest allied equivalent is the ISU-152 but that thing only penetrates the KT ~50% of the time with AP shells.


Depending on the map, Steppes? Oh yeah. Ettlebruck? [deathly silence].

The low DPS on them also makes getting away trivial for the fast IS2, were as for the KT you need to sit in the enemy line of fire waaaaay longer. Ironically the KT also has insultingly bad veterancy to.
18 Jun 2015, 13:50 PM
#410
avatar of KurtWilde
Donator 11

Posts: 440



But be realistic here, fuel for a tiger and 3 stug gs plus the teching? Your wildest dreams won't even get this wet


you are taking my post out of context.This was a part of an exchange between me, Alex and JB.

I don't think its viable to get 4 T34/85s ib 1v1. And anyway if you let your opponent get 4 T34/85s (520 fuel and around 1500 MP) clearly it's a match you gonna lose
18 Jun 2015, 13:55 PM
#411
avatar of KurtWilde
Donator 11

Posts: 440

jump backJump back to quoted post18 Jun 2015, 13:44 PMKatitof


Just wait until you see relics solution for this problem.


i was in the alpha and i didn't like it. i started a thread and you and i didn't agree
18 Jun 2015, 14:01 PM
#412
avatar of Squeaky Door 96

Posts: 192

Permanently Banned


you are taking my post out of context.This was a part of an exchange between me, Alex and JB.

I don't think its viable to get 4 T34/85s ib 1v1. And anyway if you let your opponent get 4 T34/85s (520 fuel and around 1500 MP) clearly it's a match you gonna lose


I see!
18 Jun 2015, 14:07 PM
#413
avatar of Katitof

Posts: 17895 | Subs: 8



i was in the alpha and i didn't like it. i started a thread and you and i didn't agree

Could be.
I remember arguments, not people.
18 Jun 2015, 14:11 PM
#414
avatar of Tatatala

Posts: 589

Congratulations guys, the amount of shit posting in this thread is a whole new level of dumb. You should be proud.
18 Jun 2015, 14:16 PM
#415
avatar of Katitof

Posts: 17895 | Subs: 8

Congratulations guys, the amount of shit posting in this thread is a whole new level of dumb. You should be proud.

You think that is bad, just wait to see the next changes.

Though I'm afraid we'll have to wait another 3 months for them.
18 Jun 2015, 15:25 PM
#416
avatar of Cardboard Tank

Posts: 978

Dem new meta strategies. Dat viability of different doctrines.

:foreveralone:

:foreveralone:


Relic be like:
18 Jun 2015, 15:25 PM
#417
avatar of samich

Posts: 205

crazy disappointing patch.

- call in meta remains un-addressed

- Stug G / SU76 buffs wayyyy over the top and will discourage stock tier units if anything (with the exception of themselves, but I think when people talk about having meaningful stock unit choices they don't mean a ridiculous tank destroyer)

- No real reason to stray from the meta doctrines with the potential exception of mechanized.

- CAS with mega lmgs and stug g's will almost certainly be the wehr go to strat
18 Jun 2015, 15:31 PM
#418
avatar of Napalm

Posts: 1595 | Subs: 2

jump backJump back to quoted post18 Jun 2015, 13:08 PMButcher
Yes, the King Tiger spam is going to cause real problems.



This seems to be a common excuse. If it isn't going to be a real problem for the smaller game mode crew then why couldn't we put this cap in for the larger game modes? It wouldn't impact the 1 v a masterrace, right? So why care?
18 Jun 2015, 15:53 PM
#419
avatar of Butcher

Posts: 1217

jump backJump back to quoted post18 Jun 2015, 15:31 PMNapalm


This seems to be a common excuse. If it isn't going to be a real problem for the smaller game mode crew then why couldn't we put this cap in for the larger game modes? It wouldn't impact the 1 v a masterrace, right? So why care?
It´s limited anyways. Ratchet was spreading false information.

Does anybody know what kind of new skins will be available? And can they only be bought or also be dropped via war spoils? Sounds more like they want to make money.

"New skins available for purchase."
18 Jun 2015, 15:54 PM
#420
avatar of Leodot

Posts: 254

jump backJump back to quoted post17 Jun 2015, 22:32 PMCieZ
Meanwhile...

Nobody talking about plane crashes being changed, as the community begged for. For good reason. They were dumb.

Nobody talking about Relic addressing vehicle death crits.

Nobody talking about removal of precision strike, which was a super dumb ability.

Nobody talking about the first steps in fixing call-in heavies.

Reinforced wire being cuttable.
Sturm sweepers not having terrible range anymore.

Global HMG buffs to counter-act blobbing.

Removal of Flame crits and the flamer model blowing up randomly.

No more weapon crews dying out of the blue while crewed/having to be paranoid and repair them constantly against Guards/PTRS cons.

Better tank control via prioritize vehicle being added...

Like seriously... did people just skip over all the amazing changes to immediately QQ about T34/85s, which won't be as strong as they are now relative to other Axis buffs...

/facepalm
FailFish

This community never ceases to amaze me.


you made my day! Thx
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