1. USF buffs (needed. Riflemen's vet needs to mean something in late game, USF hmg should be the best hmg in the game, as intended. Players will be able to win with other doctrines than Paras
2. Possible soviet buffs (not needed, but they will receive them anyway, while ISU will remain the same. T34 will be made almost equal to P4 while being much more cost effective. Together with the OKW unavoidable nerfs, the soviet trololol is comming);
3. OKW nerfs, making it close to unplayable (it will still be considered OP because it can build "elite" units. 2-3 per game. Currently, it has early game advantage, middle game disadvantage and late game advantage. Because of estimated nerfs, it will have early game disadvantage, middle game disadvantage, and, because of these two, late game disadvantaged. Allied, ftw);
4. Some more Ostheer nerfs (it still has a few units that mean something so they have to be nerfed in order for allied spammer noobs to win).