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russian armor

OKW Wire

27 Sep 2014, 20:04 PM
#1
avatar of Australian Magic

Posts: 4630 | Subs: 2

I don't know if it's a bug or not (or maybe working as intended) but I think if it has building time, it should not block units before it's complete.
As a bonus I give early-game OP kubel.

27 Sep 2014, 20:07 PM
#2
avatar of RandomName

Posts: 431

You can do exactly the same thing with USF tank traps. This needs to be fixed in general and not only for OKW.
27 Sep 2014, 20:09 PM
#3
avatar of HappyPhace

Posts: 309

They can be destroyed with small arms fire when they are not complete. But yeah its pretty dumb anyway. Been in the game since forever, even coh1.
27 Sep 2014, 20:18 PM
#4
avatar of capiqua
Senior Mapmaker Badge

Posts: 985 | Subs: 2

I requested some time:
-All uncompleted defenses should be transparent.
-All uncompleted defenses should to go through.
27 Sep 2014, 20:26 PM
#5
avatar of UGBEAR

Posts: 954

Ghost road blocks, work as intended for 7 years.
28 Sep 2014, 04:35 AM
#6
avatar of ZombiFrancis

Posts: 2742

That was fixed in vCoH iirc... Except as a bit of a kludge. Enemy units would instantly delete unbuilt structures as they touched them, causing no breaks in pathing.
28 Sep 2014, 04:55 AM
#7
avatar of ludd3emm

Posts: 292

It's a little silly that REs can't cut these.
28 Sep 2014, 05:37 AM
#8
avatar of Hitman5

Posts: 467

Same thing for those giant soviet doctrinal TTs
29 Sep 2014, 10:15 AM
#9
avatar of Australian Magic

Posts: 4630 | Subs: 2

It should be built from left to right, not whole barricade and then finishing it.

It is like Soviets mines were planted just after selecting place to plant them without waiting for bar to finish.
29 Sep 2014, 11:40 AM
#10
avatar of akula

Posts: 589

on a somewhat related topic, IMO capture points should be "passable" so tanks don't get stuck on them..
29 Sep 2014, 12:11 PM
#11
avatar of Showtaro

Posts: 121

They should be vulnerable to small arms fire when under construction, just like in CoH 1. two or three shots should destroy these things.

Had a game where ~some user from this forum~ spammed these in front of every unit I had bugging the pathfinder of veihcles and at base entrances, it was ridiculous.
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