What isn't infuriating is playing against those who are using said paid commanders. Now that tiger ace has been balanced out, there isn't really any commander that makes me sick to the stomach that its being used. I recall one game where I first encountered the doctrine and the opponent simply attack move'd his tiger ace into my base and won
 . I would argue, even before the Tiger Ace nerf, it still wasn't a pay to win commander, it was extremely hard to face the Tiger Ace but it was still beatable. No offense to those who made the claim but those who were claiming it was p2w probably weren't even facing people who could use it to its full potential anyway.
. I would argue, even before the Tiger Ace nerf, it still wasn't a pay to win commander, it was extremely hard to face the Tiger Ace but it was still beatable. No offense to those who made the claim but those who were claiming it was p2w probably weren't even facing people who could use it to its full potential anyway.There are several commanders that could use some balancing, either make them all better or bring some of the more useful commanders (advanced warfare commander) back in line with the rest of the line up. As for the commanders giving players an in game advantage? There are a few questionably good abilities but all in all nothing as ridiculous as the tiger ace call in previously was. Its down to player decisions and micro now.
Oh and don't forget the RNG god. If you haven't made your sacrifice before your session of play, good luck.
e: oh and soviet industry had a lot of complaints, I hadn't enough experience with the game at the time to comment about it
 
	
 
			 
			
 
 
 
 
 
										 
									

 
 
 
						 
						 
						 
						 
						 
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