camera distance?
									20 Jul 2022, 16:00 PM
				
	#1					
								
					
				
		
 7
7			Posts: 43
is it close as in coh1 and coh2? or adjustable?
			
		
									20 Jul 2022, 21:13 PM
				
	#2					
								
					
				
		
									20 Jul 2022, 22:24 PM
				
	#3					
								
					
				
		
									21 Jul 2022, 02:50 AM
				
	#4					
								
					
				
		
Posts: 1794
I know most dont play single player, but single player cam in coh2 is closer to mission alpha. 
			
		
									21 Jul 2022, 07:35 AM
				
	#5					
								
					
				
		
 
    		            							
			    		Posts: 1820 | Subs: 2
CoH3 Mission Alpha felt quite close, CoH1 feels way further. 
			
		
									21 Jul 2022, 11:53 AM
				
	#6					
								
					
				
		
Posts: 1116 | Subs: 1
What I really hate the most, is the fact that so many ppl complained about camera distance in pre-alpha, while it was tied to the map elevation.
At the same time, closer camera distance, is better for optimisation, because render zone could be made smaller, making performance better, I am afraid that, unless camera is fixed to react to elevation properly, we will get the same problem but in reverse, i.e being way too zoomed because of elevation (coh2 has the same problem btw).
Imo camera should have been like in MP alpha, but 25% closer + have elevation fix. But relic just decided to make it more zoomed in I guess, without even trying to fix elevation problem.
			
		At the same time, closer camera distance, is better for optimisation, because render zone could be made smaller, making performance better, I am afraid that, unless camera is fixed to react to elevation properly, we will get the same problem but in reverse, i.e being way too zoomed because of elevation (coh2 has the same problem btw).
Imo camera should have been like in MP alpha, but 25% closer + have elevation fix. But relic just decided to make it more zoomed in I guess, without even trying to fix elevation problem.
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