[DBP] Cons plus sniper
by
Finndeed
9th November 2017, 21:44 PM
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9 Nov 2017, 21:44 PM
#1
Posts: 612 | Subs: 1
Cons arent OP, soviets are.
10 Nov 2017, 08:09 AM
#2

Posts: 4314 | Subs: 7
Cons arent OP, soviets are.
Soviets arent OP, the map favours sniper AF.
There is no way how to hide or flank sniper on this map. Try using sniper on a different map like La Gleize, Arnhem, Kholodny or Faymonville.
10 Nov 2017, 08:12 AM
#3
Posts: 5443 | Subs: 37
Soviets arent OP, the map favours sniper AF.
There is no way how to hide or flank sniper on this map. Try using sniper on a different map like Faymonville.
Joke i hope?!

10 Nov 2017, 08:13 AM
#4

Posts: 4314 | Subs: 7
Joke i hope?!
Why should it be. Soviets might be over the top right now but surely not because of a sniper.
Every sniper on this map is OP
10 Nov 2017, 08:16 AM
#5
Posts: 5443 | Subs: 37
For me crossroads have more hedges in the middle and 2 house to hide.
For snipers:
like minks, crossing in the woods, halbe, road to kharov and YOUR Faymonville
For snipers:
like minks, crossing in the woods, halbe, road to kharov and YOUR Faymonville
10 Nov 2017, 08:21 AM
#6

Posts: 4314 | Subs: 7
For me crossroads have more hedges in the middle and 2 house to hide.
For snipers:
like minks, crossing in the woods, halbe, road to kharov and YOUR Faymonville
In faymonville you can hide behind many hedges and garrisons. There is a sight blocker almost everywhere. Also map is more divided into section to ambushing sniper that chosen to switch a side is generally easier.
I do not argue that soviets 8f soviets are OP. I argue because saying soviets are op because of sniper favoured map is a bad argument IMO.
10 Nov 2017, 09:39 AM
#7
Posts: 612 | Subs: 1
In faymonville you can hide behind many hedges and garrisons. There is a sight blocker almost everywhere. Also map is more divided into section to ambushing sniper that chosen to switch a side is generally easier.
I do not argue that soviets 8f soviets are OP. I argue because saying soviets are op because of sniper favoured map is a bad argument IMO.
I seem to remember Thoedosious beating Luvnest's OST when he was using two snipers vs USF on this map.
Sniper can work on this map indeed, but i think its more the case that La Gleize (a map i always veto) and Kholodny are very bad for snipers, rather than this one very good.
I left an unqualified lazy statement as the opening post coz it was late and i was tired. But, to expand: my worry is that by making cons more effective in combat, you make countering the sniper much, much harder. At the moment you can dodge Penal satchels with a P2 or 222 to chase down a sniper. With Cons, being both combat effective and having Oorah AND AT nades makes countering snipers only possible if your opponent makes a grave mistake.
10 Nov 2017, 09:50 AM
#8

Posts: 4314 | Subs: 7
I seem to remember Thoedosious beating Luvnest's OST when he was using two snipers vs USF on this map.
Sniper can work on this map indeed, but i think its more the case that La Gleize (a map i always veto) and Kholodny are very bad for snipers, rather than this one very good.
I left an unqualified lazy statement as the opening post coz it was late and i was tired. But, to expand: my worry is that by making cons more effective in combat, you make countering the sniper much, much harder. At the moment you can dodge Penal satchels with a P2 or 222 to chase down a sniper. With Cons, being both combat effective and having Oorah AND AT nades makes countering snipers only possible if your opponent makes a grave mistake.
+1 but the same apply to OST sniper against USF. OST sniper can even survive a direct mortar shot ...
10 Nov 2017, 10:37 AM
#9
Posts: 587
I seem to remember Thoedosious beating Luvnest's OST when he was using two snipers vs USF on this map.
Sniper can work on this map indeed, but i think its more the case that La Gleize (a map i always veto) and Kholodny are very bad for snipers, rather than this one very good.
I left an unqualified lazy statement as the opening post coz it was late and i was tired. But, to expand: my worry is that by making cons more effective in combat, you make countering the sniper much, much harder. At the moment you can dodge Penal satchels with a P2 or 222 to chase down a sniper. With Cons, being both combat effective and having Oorah AND AT nades makes countering snipers only possible if your opponent makes a grave mistake.
Making the old saying true: To kill a sniper, you need a sniper.
10 Nov 2017, 11:23 AM
#10
Posts: 612 | Subs: 1
+1 but the same apply to OST sniper against USF. OST sniper can even survive a direct mortar shot ...
But, grens are comparatively weak in the face of USF infantry, which is the only Allied faction that doesn't have a sniper. Imagine how impossibly overpowered the gren/sniper combo would be if grens could effectively 1v1 Rifles?
10 Nov 2017, 12:59 PM
#11

Posts: 4314 | Subs: 7
But, grens are comparatively weak in the face of USF infantry, which is the only Allied faction that doesn't have a sniper. Imagine how impossibly overpowered the gren/sniper combo would be if grens could effectively 1v1 Rifles?
Cosns can 1v1 Upgraded volks ?
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