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russian armor

Armor Company

3 Jan 2016, 09:04 AM
#22
avatar of __deleted__

Posts: 4314 | Subs: 7

jump backJump back to quoted post3 Jan 2016, 06:13 AMNEVEC


Pershing, paratroopers and calioppe is top doctrines right now, why not make guide for doctrines that people play with, armor copmany is dead.


We have guide for paratroopers and those others will come soon
3 Jan 2016, 13:17 PM
#23
avatar of Waffleticket

Posts: 65

Great guide Hector. Regardless of the commander this guide does a good job of explaining how to win with USF n early to mid game.
4 Jan 2016, 00:23 AM
#24
avatar of Roy_Mustang

Posts: 26

This guide actually helped me win a couple matches with this commander. Excellent work and artwork. I know other people have already said this but could you do an Airborne version of this? With the same artist and witty comments?
4 Jan 2016, 00:44 AM
#25
avatar of Yukiko
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Posts: 2454 | Subs: 2

This guide actually helped me win a couple matches with this commander. Excellent work and artwork. I know other people have already said this but could you do an Airborne version of this? With the same artist and witty comments?


http://www.coh2.org/guides/18903/in-before-the-blitz-airborne-company-strategy

We have a guide on them already, but I weren't around to add the witty comments, nor was Slepo to make some art for it. Maybe, if Hector wants to, we'll make a new one.
4 Jan 2016, 00:59 AM
#26
avatar of Roy_Mustang

Posts: 26

jump backJump back to quoted post4 Jan 2016, 00:44 AMYukiko


http://www.coh2.org/guides/18903/in-before-the-blitz-airborne-company-strategy

We have a guide on them already, but I weren't around to add the witty comments, nor was Slepo to make some art for it. Maybe, if Hector wants to, we'll make a new one.


Yeah, the best part about this was the art and the comments. Especially that Panzergrenadier one. You did a good job.
4 Jan 2016, 01:12 AM
#27
avatar of Yukiko
Admin Red  Badge

Posts: 2454 | Subs: 2



Yeah, the best part about this was the art and the comments. Especially that Panzergrenadier one. You did a good job.


Oh, don't thank me, thank Hector. He put hours into making this guide. Without him, it wouldn't be here, nor would the art, nor the witty comments.
4 Jan 2016, 07:54 AM
#28
avatar of Maschinengewehr

Posts: 334

Just FYI, M10s require 9 CP now not 8 CP.

Great guide though! It's probably my favourite commander in 1v1.
4 Jan 2016, 09:50 AM
#29
avatar of __deleted__

Posts: 4314 | Subs: 7

Just FYI, M10s require 9 CP now not 8 CP.

Great guide though! It's probably my favourite commander in 1v1.


Don´t worry we will fix it.
4 Jan 2016, 09:53 AM
#30
avatar of __deleted__

Posts: 4314 | Subs: 7

This guide actually helped me win a couple matches with this commander. Excellent work and artwork. I know other people have already said this but could you do an Airborne version of this? With the same artist and witty comments?


1st it is nice that you logged into org only because you want to give thanks to this guide.
2nd we wont make more airborne actually we have 2

http://www.coh2.org/guides/18903/in-before-the-blitz-airborne-company-strategy

http://www.coh2.org/guides/20697/you-heard-the-captain-us-forces-guide

but I think these guides are a bit outdated so you will need to change some thinks to this meta.




Yeah, the best part about this was the art and the comments. Especially that Panzergrenadier one. You did a good job.



Slepo made artwork , yukiko funny comments and I did strategical part of that guide.


Great guide Hector. Regardless of the commander this guide does a good job of explaining how to win with USF n early to mid game.


Thank you very much
4 Jan 2016, 12:23 PM
#31
avatar of Myself

Posts: 677

Nice guide well done.

"Elite Vehicle Crews Upgrade

A very situational upgrade for 90 munitions. It changes your tank crew from a useless combat unit to a squishy close range infantry unit. Not effective on crews that have their own vehicles."

The upgrade is situational but can be useful on crews that have vehicles. When one is faced with unsupported support weapons like Paks, Rakketn, HMG one can drive his fast vehicles (with low AI) like M10 behind the weapon and pop out the crew with smg to clear the enemy support weapon fast. One must be careful when using this trick so that his vehicle is not stolen...

Another way to use it is to run straight to infantries forcing a retreat of fear of crushing then move in-front of them the popping out to hit them with sgms...

the is ability situational though....and popping out has its dangers...
4 Jan 2016, 13:48 PM
#32
avatar of Trubbbel

Posts: 721

Enjoyed reading the guide. The cigar officer by the tank is superb art. He has such a unique hard-to-nail comical aura, he looks kinda badass in his own attitude but totally silly at the same time just standing there, no pose or anything. Just right. :D

jump backJump back to quoted post4 Jan 2016, 12:23 PMMyself
The upgrade is situational but can be useful on crews that have vehicles. When one is faced with unsupported support weapons like Paks, Rakketn, HMG one can drive his fast vehicles (with low AI) like M10 behind the weapon and pop out the crew with smg to clear the enemy support weapon fast. One must be careful when using this trick so that his vehicle is not stolen...

That's such a funny un-authentic war tactic:

"Rules of Engagement and Army Tactics Chapter 4: Thug jump out of car drive-by shootings" lol

4 Jan 2016, 16:06 PM
#34
avatar of chef_of_death

Posts: 71

Great read and wonderfull artwork.
Good job guys!

Every time I read a guid I am learning someting new, understand a little bit more and loves the game even more.
Thank`s again for showing so much love tho the game.
4 Jan 2016, 16:42 PM
#35
avatar of Yukiko
Admin Red  Badge

Posts: 2454 | Subs: 2

Just FYI, M10s require 9 CP now not 8 CP.

Great guide though! It's probably my favourite commander in 1v1.


Thank you! It has been fixed.
6 Jan 2016, 20:22 PM
#36
avatar of Gluhoman

Posts: 380

Guys, I have problems with eyes or there is no green color on the map?
6 Jan 2016, 21:15 PM
#37
avatar of __deleted__

Posts: 4314 | Subs: 7

Guys, I have problems with eyes or there is no green color on the map?


I meant that bitter lime color to be green. You know men can only count colors up to 10 (rainbow ones , black , white , grey)
10 Jan 2016, 07:30 AM
#38
avatar of [89]Butter

Posts: 1

May I translate this guide and share it on coh2 Ba in Baidu Tieba forum ?
10 Jan 2016, 07:47 AM
#39
avatar of Yukiko
Admin Red  Badge

Posts: 2454 | Subs: 2

May I translate this guide and share it on coh2 Ba in Baidu Tieba forum ?


I believe COH2.ORG's policy on this is that you are allowed to translate guides and put them elsewhere, if you link back to the original guide and make it clear that you did not write it. But, you may private message one of the Admins, they will know for sure.
10 Jan 2016, 09:34 AM
#40
avatar of __deleted__

Posts: 4314 | Subs: 7

I talked with admins , do it as yukiko said
11 Jan 2016, 13:22 PM
#41
avatar of Purlictor

Posts: 393

Amazing artwork! Really well done.

Can't say I agree with a few of the ideas (like getting a second rear ech. They are complete shit and since the patch not even that much cheaper than rifles.) and the writing of the article felt kind of stiff in parts but is overall very in depth and well thought out.
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