Hello guys. I have been playing OKW for some day and I must say I love it. But I found that Volksgrenadier is weak for their price.
Even in long range this unit isn't really good. Many times I got them in green cover and Rifleman could just run into my squad and still have about 80% health, forced me to retreat. Same thing happen with conscript squad. I always have to use at least 2 Volks moving together or some other unit .
I find that this unit damage is weak and the only reason to use them is thanks to the panzersherck. Mostly I just move them up front to take the hit so other unit like SturmPioneers and Fallschirmjäger can attack enemy.
Anybody feel the same about Volks ? At least I got SturmTigerGiap agreed with me about it .
I don't have any source about their health,power and accuracy. I only speak from experience after more than 35 games with OKW.
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Thread: Volksgrenadier - er what ? 26 Jun 2014, 20:48 PM
In: COH2 Balance |
Thread: Puma - A pain in the ass :P.26 Jun 2014, 19:37 PM
It has been so loongggggg since we fought against another member from our Clan. About the game: - US + Rus seems to love Arty ( B4 arty and the US mobile arty gun ). - Puma was rocking hard, kill all arty on the fuel . - The OKW AT gun if can survive till vet 5 will turn into pak43 lol. - M1918 LMG for US have crazy damage. Allies team play very well, GG WP to them. Anyway, a fun game show that Puma is something you should fear. In: Replays |
Thread: War Spoils Drop Rate and Rare Commanders26 Jun 2014, 15:04 PM
GUYS, HOW ABOUT THIS Commander to be unlock after reach a certain level ( 10,20,30,40 ). I noticed that we can reset our level ( like in COD ) so yeah we will have to keep playing our ass to unlock more commanders . But the good thing is, we know what we gonna get after spend so much times play the game, not because we " depend " on our luck ? Bulletins and Skin should be random: After every 5 level up, you will get to choose 3 boxs out of 10 ? ( Like the Persona game ) Wouldn't it be cool ? In: Lobby |
Thread: FG42 Sound25 Jun 2014, 19:16 PM
+1. The FG42, MG42 from COH2 need to go back to COH1 and learned a few lessons. It sounds bad...... In: Lobby |
Thread: War Spoils Drop Rate and Rare Commanders25 Jun 2014, 19:12 PM
This is my personal opinion: 1) WarSpoils system, how does this work ? - I don't see any explain from Relic of how this system works ? You get it for every time you level up or after a long hard game ? - Do you need to kill a lot of enemy in a game or that game have to be long so you can get EXP ? cause I did won +11 streak as OKW and some match are too short ( GG early ) so I only get a little EXP ( yo what ? ) How EXP WORKS ? Frankly, I prefer the old way: Commanders to be unlock after you reach a certain level ( Lvl 10 , 20 , 30 ,40 ,50 v.v.v. ). Bulletins and Skin can be random ( Like after every 5 level up you get to choose 3 boxes out of 10 - like the Persona game series ). 2 ) I don't mind pay for some commanders BUT - I don't like the way Relic release a totally OP Commander, wait until everybody buy, abuse and complaint about it then start nerfing them. It's like they INTEND to do it from the very start. I'm a customer and I hate that after a while the commanders THAT I payed 3 dollars turn into trash ( Ostruppen commander ) - The price for commander could be cheaper to encourge buy them ( 2 dollars hola ? ) I don't know Relic, are you really the old Relic who made COH1 with 2 awesome expansions ? - You messed up the COH2 with P2W Commanders. ( Don't tell me you guys don't have problem dealing with Tiger Ace, vet buying, Windustry right after they got release. Do the Relic Balance team even alive ? How can they not see those problem ? ) - Balance problem that people reported for sometimes ( ISU squad wiped, M3 spamming, problem from alpha like Truck Crush ) and it still exist after a long time ? ( I was really surprise that Truck crush STILL here after alpha ). COH2 is still my favorite RTS game at the moment and I still play it from the day it went alpha stress test to the day WFA came out. I never bitching like " OMG I'm not gonna play anymore blah blah blah " but I'm disappoint that you are still like this after a year. Come on Relic, I payed 60$ for the base game, bought 16 commanders and another 20$ for Western Front, am I not a good enough fan ? In: Lobby |
Thread: Official Sturmpioneer thread24 Jun 2014, 15:55 PM
Depends. As Russian Maxim will counter Sturmpioneer really good and also other things like M3, Sniper, flame v.v.v ). I don't find it hard to kill Sturmpioneer if you keep in mind that this is just PG. Their reinforcing cost is also veryyyy high so this is a fancy target for me to kill. For US then I kinda find it a little hard to deal with this unit at first. Best way to do is to get the Rear Echelon troops to suppress them until you got BAR or grenade. In: COH2 Balance |
Thread: Broken balance - Soviets vs OKW24 Jun 2014, 15:48 PM
anyone tried going 2cnd truck -> convert to fuel -> rush flak HT ? i managed to get mine out before the 4 min mark once and it shreds m3s. yet it wasnt vs m3 spam so.... im just not into bashing balance within less than 24h after its release It depends on who is my enemy. if USA: Rush Flak HT is ok and with some decent support you can push enemy back. if Russian: Bad Ideal. Both Tier 1 and tier 2 can take care of Flak HT good( The .50cal on M3 can actually fuck your HT up pretty good . Zis, Guards v.v.v ) I suggest using the second command truck to scout the Russian base first(lol) then start building the tier you need. If enemy abuse M3 then I guess it's time for ya to get fast Puma. Usually in 1vs1 after the first 3 mins using the command truck to scout around and crush enemy, I go back to base and build the Tier 1 truck to get medic and the Jadpanther to have something against enemy tank. 2vs2 I usually just go tier 2 and wait for the stuka halftrack. That shit blow up like crazy, worth the recharge time if you ask . In: COH2 Balance |
Thread: New Army Customizer Section in the Menu24 Jun 2014, 12:44 PM
There should be an option to replace the big " introduction " in the main menu with army customize and the bulletins should be place in category ( Infantry/ Support weapon / v.v.v ) Whoever designed the new army customize should quit his job. Seriously, quit. In: Lobby |
Thread: Broken balance - Soviets vs OKW24 Jun 2014, 10:34 AM
Question: Why the hell is that Jadpazer ( or Jadpanther ? ) can't see anything behind his ass when SU85mm can ? ( I noticed this even back from alpha ) FFS this thing is slow, can't see behind his ass, can't focus view to spot. At least be like A Su85 or something. The tier 1 of OKW ( Map hack truck, mortar, tank ) is not worth using in 1vs1. Simply cost too high and not that combat effective. A SturmPioneers can just get vet 1 and put some medical box on the field haha. I would trade the ability to see through some part of the map with the flak halftrack and so does puma. Seriously, that ugly piece of shit Jadtank thing thing is not worth it atm. In: COH2 Balance |
Thread: Guards with DP-28 to the front line! 23 Jun 2014, 15:27 PM
Yeah Milk please is a very good 2vs2 players. If you beat Milk please + Jesuslin in 2vs2 then well done, you just finish beast mode haha In: Replays |
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