Balance is pretty okay now if you ask me.
Maps are a bigger problem. Can't really think of a single one that does not favour at least on faction.
Profile of luvnest
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Register Time: 12 Feb 2014, 23:21 PM
Last Visit Time: Today, 02:34 AM
Broadcast: https://www.twitch.tv/Luvnest
Steam: 76561197982704567
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Register Time: 12 Feb 2014, 23:21 PM
Last Visit Time: Today, 02:34 AM
Broadcast: https://www.twitch.tv/Luvnest
Steam: 76561197982704567
Nationality:
GermanyPost History of luvnest
Thread: State of balance right now ? 29 Oct 2014, 00:41 AM
In: COH2 Balance |
Thread: Interview Greg Wilson about October Patch28 Oct 2014, 23:56 PM
Does anyone have further information on the next large CoH2 tournament? I've been looking forward to SNF for a few months now and am hoping it's just around the corner. However my spidey sense suggests that perhaps it will be replaced by the major ESL tournament that was mentioned in the interview. It will be in the end of the year and last for 6 months. That's all we know. Beta changes will be implemented in the live version tomorrow. In: Lobby |
Thread: End the Abuse Help the Raketenwerfer today27 Oct 2014, 21:37 PM
Never seen somebody uses multiple Scoutcars against me. In 1v1 at least. In: COH2 Balance |
Thread: End the Abuse Help the Raketenwerfer today27 Oct 2014, 21:24 PM
I actually think Kubel + Sturmpioneers are sufficient. Kubel does decent damage at long range against the M3, if your oppenent comes rushing in your Sturmpioneers do the job. You gotta play very careful against Soviet T1 with OKW (with Ostheer aswell). But if you manage to deal with the M3 early on, your Soviet opponent is in deep trouble. M3 is a high risk, high reward unit.
Raketens compensate their early struggle through incredible scaling in the late game (just like every OKW unit). Don't make them a second Pak40. In: COH2 Balance |
Thread: Some fan art on the upcoming AA24 Oct 2014, 18:22 PM
mrako that's awesome! ![]() In: Lobby |
Thread: Open Beta Changelog22 Oct 2014, 00:26 AM
Sweet. Especially Bugs & Performance issues. Looking forward to trying it out. In: COH2 Balance |
Thread: akula casts COH2!22 Oct 2014, 00:23 AM
Nice, always good to see new casters. The microphone hum is a bit annoying, but over all, I liked it. Keep it up. In: COH2 Shoutcasts |
Thread: Read patch - Uninstall time22 Oct 2014, 00:11 AM
Bye. In: COH2 Balance |
Thread: Is Coh2 ready for E-Sports?Post-oktober Betapatch discussion21 Oct 2014, 23:58 PM
Wow the patch isn't even live yet.. give it some time. In: Lobby |
Thread: Does anyone have hope?20 Oct 2014, 14:34 PM
I'm more worried about some basic decessions that Relic made rather than balancing. I usually play 1v1s and some 2v2s from time to time, not interested in anything above that to be honest. The state of balance seems ok in 1v1 and a little bit odd in 2v2. My main complaints are: Design of certain factions
bug fixing priority Where should I start?
The list is too long (I'm not suprised that Sib's bug counter reached the 100 mark), and some of these issues are gamebreaking, they can turn the tide of the game against you. Some of these Issues even got fixed, but found their way back into the game. Most of them are known for months. It should be Relic's top priority to get rid of these bugs, but first, let me release a single player DLC. ![]() randomness I like the fact that tank armor can deflect incoming projectiles, but some thing are just too random. It's 100 % RNG whether a squad gets wiped out by a mine, or just a model of it. A little bit of consistency wouldn't hurt. game performance Game runs like ass. I get constant freezes every 3-5 min on a regular basis. It speeds up afterwards. After each match I gotta restart it due to frame breaks. #Esport Compare the Input delay of automatch to custom games for example. It's not enough throwing a ton of money into tournaments, if you have a game that doesn't run smoothly. Especially if you think of the upcomming ESL tourneys. EDIT DLC policy I might be a bit old-fashioned in that regard, but what's the deal with Ardennes assault? Paying 40 EUR for a single player DLC? I expected something like this beeing released alongside with WFA. For example: Warcraft III got realeased and then the Addon The Frozen Throne with included both Single player (for each faction btw) and Multiplayer (good times). I wouldn't be suprised if Relic excluded the main menu and offers it as a DLC for 2,99. I would have bought WFA with campaigns for both OKW and USF and the multiplayer content for 40 EUR. But I'm not willing to pay additional 40 EUR (!!) for something that should have been part of WFA. In: COH2 Balance |
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