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Thread: Remove forward retreat points21 Jun 2015, 17:42 PM
Its easy to solve: Just give another upgrade type to ostheer bunker (that does only FRP, if you want reinforcement or healing you should build more bunkers). For soviets its even easier: In game files there is unused unit, a truck zis-5. Just give it set up ability like opel blitz but with no resource gain, instead it can act as FRP and reinforce point if on friendly territory. Healing only in base as it is main feature of soviet army - it would also make it ballance since it should be available from HQ, but with no healing. In: COH2 Gameplay |
Thread: Sturmtiger heavy or not? #heavy rule new patch20 Jun 2015, 17:14 PM
Well roughly in reality and in vcoh pershing was the counterpart of a tiger, it has basically same performance and spec (with the difference of 2mm in gun and sloped armour), in vcoh it had same stats and cost if I recall correctly. In fact it is much more similar to the tiger than its coh2 counterpart - IS-2. The only reason not to call it a heavy tank is a fact that it came in in 1945 so when the time of heavy tanks just ended. I'm pretty sure relic will call it heavy callin tank just like they did in vcoh. As for British tanks: if you refer to churchil then it is more a counterpart of KV-1 so no limit is correct. If you refer to comet then it is a crusier tank that is more of a counterpart to panther than any heavy tank (fast, strong frontal armour, weak rear armour, 77mm gun and so on) In: OKW Strategies |
Thread: i dont have tiger commander18 Jun 2015, 19:46 PM
not that tiger itself is so much in the middle of meta. CAS is more popular than any tiger doctrine and most used tiger doctrine is used because of stug e not tiger. Right now its not the tiger that you need to win as ost. And it will be even more visible after the patch. In: Lobby |
Thread: Sturmtiger heavy or not? #heavy rule new patch18 Jun 2015, 19:44 PM
it will be funny when usa gets its beloved pershing. It will have to be limited as a heavy callin tank but if you leave it you will be able to call in another one Kappa. Or they can tie the limit to a vehicle on the field not an owned vehicle but then if your tank gets stolen its gg as you have no heavy and enemy has 2 so its even more stupid. In: OKW Strategies |
Thread: Disable Option16 Jun 2015, 10:30 AM
Hi everyone. You dont need to use ammo in order to destroy a weapon. You can issue attack command with every tank/atgun/shreck/bazooka/ptrs and destroy the weapon as any faction to deny it to the enemy. You can also mine it to trap enemy soldiers trying to crew it. In: COH2 Gameplay |
Thread: do i need a new HDD/SSD?16 Jun 2015, 01:15 AM
Your spec is ok. Card is mediocre for coh2 so it probably is a bottle neck but it should run the game on mid / high depending on your fps needs. System test is bugged and recommends lowest settings for most, if not all, configutations. As for hdd itself there is no need to upgrade to SSD unless: 1. You are ok with defragmenting partition every patch. 2. You don't mind waiting a beat longer on the loading screen. You can see if HDD is performing good enough for coh2 by playing a 4v4 on winter map. If there is no fps drop just at the beginning of a match (so that all other ppl can issue orders but you still wait for some data to load) then your hdd works fine. If there is a problem and defragmentation doesn't help you need SSD. SSD solves all disk problems of coh2, windows, and other programs (works much faster and needs no defragmentation) so I recommend it but if there is no need you should think if the price is worth the convenience. And if you want higher graphics settings you should rather invest money in GPU rather than disk. If you decide to stay with your HDD it would be best to create separate 25-30 GB partition just for coh2 so that defragmentating it after patch was quicker. In: Scrap Yard |
Thread: Heavy frame drops. Need help.14 Jun 2015, 13:29 PM
It may or may not help but if you have your coh2 installed on hdd drive I would highly recommend defragmentation after every patch. Otherwise big or winter maps are just a nightmare. Its very probable that the lowest fps you got is just the moment at the beginning of the match when the game is still waiting for some disk data. Then it is not video settings dependant. It was the case for me until I started to do what I said earlier and eventually bought a ssd drive. Ofc if you run it on ssd no care is needed in that regard. |
Thread: Guard Motor Solution?14 Jun 2015, 13:14 PM
How to counter 120mm? Sadly, at least 90% of players will never understand or learn this...
The 120mm is a hefty investment. If you are able to make it worthless for some minutes after its arrival you just outspam soviet player, its as simple as that. Its also very important to understand that it's not true that guard motor or CAS are too powerfull. More that most other doctrines are worthless. We don't need more useless commanders: game needs buffs not nerfs. In: Lobby |
Thread: Linux support #confirmed12 Jun 2015, 11:24 AM
Sweet Exactly! For me its annoying to reboot just to play coh2... In: Lobby |
Thread: Music list while playing Coh2?11 Jun 2015, 22:27 PM
I sometimes listen but yeah, you need to hear units voices so its really quiet. In: Lobby |
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