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Post History of ferwiner
Thread: su-85 needs high pop cost17 Jul 2016, 00:43 AM
The buff was well deserved. What's more, it wasn't even a plain buff, in fact the su-85 is now significantly worse against medium armour, due to lower RoF. It's also worth mentioning that it has the highest teching cost of all allied TDs and has no turret, making its window of opportunity pretty short, as JT and Ele hardcounter it really bad. In: COH2 Balance |
Thread: So uhm, how do you even counter this?11 Jul 2016, 18:02 PM
I played versus a brit player that totally bunkered down into simcity on langreskya. He build an early mortar pit that wiped a full health gren squad straight of the bat. He then got a huge chunk of the map because the mortar denied any of my weapon teams to help me control the map, so I constantly had to micro the lot. Wait, so you have a pak, 2 mortars, 2 p4s and elephant incoming and you can't counter a single bofors? |
Thread: Ostheer grenadiers in 1v111 Jul 2016, 17:51 PM
The simple answer, I believe, is that the standard reinforce cost is the squad's price halved and divided by the model count. Only some okw (the special snowflake as some say) infantry has non-standard reinforce cost, for absolutely no reason. It's for sure sturmpioneers and falls, not sure about the jeagers. In fact all units should have the standard reinforcement cost. But you are right, grens are fine. It's some other units that they fight that have gone the wrong way during ballance process. In: COH2 Balance |
Thread: New things10 Jul 2016, 12:31 PM
he was banned because his destructive behavior he would raid threads not to post his opinion or suggest some changes , he was there just to point the finger and troll , he never say his opinion (or doesn't have one) so he was there just to make the thread 1-2 page longer You can't get banned for posting ![]() In: COH2 Gameplay |
Thread: New things9 Jul 2016, 23:43 PM
Anyone else noticed that the forum turned quite polite? There has been a lot less insults and people actually use arguments to make their points. I think he should have been banned permanently. There were barely posts where he didn´t insult anyone in his passive agressive manner. Never happened to be insulted by him in any way. I don't know why he got the ban, probably its a deserved one, but I remember many forum members that were actually problematic, katitof is hard to fight against and somewhat biased but when you take this specific 'style' of his into consideration you can often really read some truth about the game in his posts. In: COH2 Gameplay |
Thread: Soviet sucks now9 Jul 2016, 23:30 PM
Soviets are generally fixed now, so you should stop looking for cheesy strats. The penals and t-34 are really good at last, try these units in game, you may not have thought about these as they were in no go zone before. In: COH2 Balance |
Thread: Improve abandon mechanic9 Jul 2016, 11:00 AM
Its most probably not that hard to do from implementation perspective but it may and probably will introduce a lot of ballance issues, sadly. I like the idea as a concept though. In: COH2 Gameplay |
Thread: Received Accuracy9 Jul 2016, 10:52 AM
The tommies is balanced up to the point where they get double bren. So would it be a solution to just make all lmgs use 2 weapon slots? This would also solve the "gren terminator" unit problem that sometimes shows up when grens die and drop their lmg for another gren squad. In: COH2 Balance |
Thread: T70 way too effective9 Jul 2016, 10:47 AM
I think the t70/luchs and most light vehicles are too powerful for how fast they hit the field. It's not LVs that come too early, it's medium tanks that come too late, so LVs have no real counter for extended period of time. There was a whole series of patches when relic said in the patch notes that they feel LV play is not emphasised enough and so they increased the teching cost of all factions but okw. Then, the okw got redesigned also reciving increased teching cost. That was when relic screw it up and so the solution should be to reverting these changes. Just lower the price of usf/ost T3, okw flak truck and soviet T4 and it is going to be ok. For ost it would be a good idea to lower the price of BP, not the building. In: COH2 Balance |
Thread: T70 way too effective8 Jul 2016, 18:37 PM
I don't really know how you came to the conclusion that this game is aimed to be historically accurate but it is not, it never was and never is going to be, just becouse we need fun, ballanced and bugfree game not a time machine and these should be the priorities. Also I read only quickly through them, but almost all of your statements are wrong in current game state. Btw, nobody forbids you playing coh2 or coh1 mods, they are just as available as they always were, some of them are more polished, like EF. In: COH2 Balance |
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