I think it is a good post. I especially agree on the issues with the Tiger and Panther. Both go down too easily. The Tiger doesn´t give you the feeling of having a heavy tank. Sure, it kills infantry quite reliable on 45 range. Yet the vehicle has to be used in a shoot and scoot manner. If you expose it, it goes down very fast. A heavy tank should be able to take a beating.
Panthers are just garbage. They go down even faster and with engine damage - which they easily receive - they are as good as dead. I would like to see this vehicle have the role of a Sniper or as the OP mentioned decent AI capabilities. For anything else the StuG is better. Not only for cost but also by sheer dps. So a StuG costing you not even half the fuel dishes out way better dps. That bit more speed and health on the Panther does not justify that.
Combined with British lategame AT capabilities Ostheer tanks are mediocre at best. No quality here. Thus the whole faction lacks an identity.
AT counters tanks, even heavy ones.
More news at 11.
Panther will never be a tank sniper, unless you'll make it slow and squishy, like FF. Its a brawler, TANK brawler, not TD one.
Also just because panther isn't a no brainer unit, doesn't mean its bad.
Combo of panther and stug will perform much better then 2 stugs and you will still have some AI as panthers MGs combined are quite potent as it was recenly proven in another thread where it was compared to comet.
Don't try to fix what isn't broken, there isn't any issue with tiger or panther.
You complain they go down to AT?
What do allies have to say when faced against ele or JT?