Axis 2 factions, Allies 3 factions, seems legit that they have more. Think before you write.
Plus he thinks Pershing, KV-1 and KV-8 are heavy tanks

Shows how biased he is only.

Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: (may preview) jackson sight buff and veterancy bonus2 May 2016, 11:20 AM
Plus he thinks Pershing, KV-1 and KV-8 are heavy tanks ![]() Shows how biased he is only. ![]() In: COH2 Balance |
Thread: (may preview) okw faust 2 May 2016, 11:19 AM
The timing is fine, I just don't agree with it being able to snare vehicles at 100% HP. It should be brought in line with Grenadier Panzerfausts. That is a bug, they are supposed to be gren faust copy. In: COH2 Balance |
Thread: (may preview) okw faust 2 May 2016, 09:19 AM
It arrives at the same time as shrecks. Early game is completely unchanged in comparison to current life state. "Free reign" of lights is exactly the same with fausts as it is with shrecks. Put down some mines. In: COH2 Balance |
Thread: (may preview) jackson sight buff and veterancy bonus2 May 2016, 07:46 AM
Buffed Fireflies It loses the ability to burst med tanks instantly and in turn becomes bit more reliable and a CC unit. How is that a buff? If anything, its role alteration. buffed SU-85s Cost got increased, reload was reduced, vet was adjusted. Its now a tank destroyer that destroys tanks, not rapid fire slot machine of RNG. Its more reliable while being less bursty/deadly. Its weaker vs meds and removes soviet doctrinal armor dependency vs heavies. versus weaker German heavies ??? Mark my words. There is going to be no reason to go for German armor but Panzer IV. Typical nerf + buff bullshit Relic did every patch. Heavies becoming AN option instead of THE option? How terrible! You will actually consider using a doctrine without a Tiger after 3 years! In: COH2 Balance |
Thread: Updates on BALANCE PREVIEW MOD 1 May 2016, 21:02 PM
Then don't buy it. Buy it when you see ISU or IS-2 if you are incapable of placing teller mine or two on flank and put a pair of PAKs behind it. And yes, it wasn't punishing enough, because its rear armor was still damn high, resulting in frequent bounces, which meant its only weakness wasn't really a weakness as you still had huge hp poll to chip down and were guaranteed to lose tanks in the process. In: Lobby |
Thread: Updates on BALANCE PREVIEW MOD 1 May 2016, 20:11 PM
AT guns. Offmap. Artillery. Bazookas. What if ele owner is not AFK? Now everything can drive there and defeat it. No sense in an Elefant if exactly the thing it is supposed to hard counter hard counters the Elefant. No need to go for a thing that can´t fight infantry and can´t fight mediums. That leaves the Elefant to counter two units in the game: The IS-2 and the ISU. Hardly worth going for it imo. Extremely flawed logic. Unless you believe that tanks shouldn't be able to counter AT guns, because AT guns are supposed to hardcounter tanks. Ele 2 shots mediums. If that isn't hardcountering, I don't know what is. You need to defend it? Well guess what? No undefended unit will last long on its own, this is how the game works, if you don't cover for your shit with combined arms(aka 2 paks in the back in this case), then you lose shit. Other player managed to get a couple of tanks ?BEHIND your super heavy TD? Congrats, you got outplayed/didn't anticipated/don't know what tellers are/had AT guns god knows where, but not in the place they were supposed to be. If you don't know units weaknesses and how to cover up for them, you'll be losing units regardless of how strong they are on their own. In: Lobby |
Thread: The pit and balance1 May 2016, 17:42 PM
I doubt relic will remade unit into a completely useless piece of crap just because some people are permanently butthurt over it. Its a static indirect fire piece. It will never be equal or inferior to mobile pieces for the sole reason of being immobile. In: COH2 Balance |
Thread: Updates on BALANCE PREVIEW MOD 30 Apr 2016, 13:32 PM
Speaking of KT, we've had vet5 KT in 1v1 and vet4 ST last night on balance mod stream featuring top players. In: Lobby |
Thread: Updates on BALANCE PREVIEW MOD 30 Apr 2016, 09:24 AM
RIP German heavy armor. No need to go for that shit any longer. Its AN option, not THE option anymore. In: Lobby |
Thread: Some advices 29 Apr 2016, 15:13 PM
honestly when you have guards, shocks and conscripts with optional ppsh Please focus REALLY hard on the bold words. What do these have in common together and what puts penals aside next to them? In: COH2 Balance |
cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger