Prestige is a function of time, not skill.
There is plenty of utter noobs at prestige 3 who have no slightest clue about the game, balance or how to play(check the balance forum to easily spot them, they usually advocate for only 1 faction).
The only thing that matters is rank and positive WL ratio.
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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: The matchmaking in this game is horrid31 Mar 2018, 10:27 AM
In: COH2 Gameplay |
Thread: Performance and cost efficiency of massed SU76s vs SU8530 Mar 2018, 08:30 AM
As much as I am aware of it, I am also aware that these balance spectrum is always ignored for the extremes. I do not have complete and blind faith in modders as they too have proven to go to extremes at times and with how long it takes between patches, I'd rather be safe then sorry. In: COH2 Gameplay |
Thread: How would you change coh 2?29 Mar 2018, 14:14 PM
Making comebacks possible is one of the selling points of CoH series and relic RTS games. Otherwise, you could simply quit the game after losing first engagement as steamroll effect would be a factor since you can not harass menpower economy in any way(and even in coh1, it was not meaningful enough). In: COH2 Gameplay |
Thread: pzgren should be wehr's dedicated tank hunters29 Mar 2018, 14:11 PM
Which also was my point, if you managed to actually comprehend what you have read. I have said there was a strict formula, which was used for reinforcing costs and after some time it was not as strictly followed as plenty of exceptions appeard, you denied existence of the formula in the first place, I have proven you otherwise. And that axis faction do not have an advantage because of these differences. No one ever said a word about this being advantage or not, there was a simple statement that majority of axis infantry are subjects to the exception from the rule. In: COH2 Balance |
Thread: pzgren should be wehr's dedicated tank hunters29 Mar 2018, 09:57 AM
Ok. Original cost of Shocks is 360. 360/6/2=30. Original cost of guards is 360 as well. Do the reinforce numbers I got with formula resemble anything to you yet? Both HMGs and ATGs have weapon cost on the gun itself, subtract that and you will end up with weapon crew costs. ZiS3 gun original cost for example is 180 and original cost of gun+crew was 360. (360-180)/6/2=15 But ZiS have costed 320 for Ages with 15 reinforce as well, right? That is because the GUN got cost decrease, not the Crew. Currently gun costs 140. (320-140)/6/2=15 Would you look at that? Everything checks out! Same applies to maxim, but I got not values for old one anywhere. Quite a bit of exceptions were made, but many current costs as well as pre-mod era costs all check out with the formula. In: COH2 Balance |
Thread: Crocodile is useless in team games since patch29 Mar 2018, 09:40 AM
PErhaps I am. *puts down painkillers* Now, 1 frontal shot, 1 rear shot, another frontal shot + PIATs. Probability for 2 frontal shots penetrating in a row alone is 10%. You still have not presented a viable case. Or you know what, if you are so much into this belief that Churchill stands a Chance vs panther, please do what you do best and perform void tests in 1v1. Report results back once shock diminishes. 3% is so wrong that you must have no clue from the system. pls educate yourself more You did not passed any ground school math test ever, did you? Here: http://www.probabilityformula.org/calculating-probability-formula.html Eat your own advise and educate yourself. In: COH2 Balance |
Thread: pzgren should be wehr's dedicated tank hunters29 Mar 2018, 09:17 AM
There is no reinforcement cost reduction the rule simply does not apply. Please do not state your personal opinions as Facts. Sturm Pioneers Original cost was 320. 320/4/2=40. Formula checks out. Panzergrenadiers Original cost was 360. Original reinforce cost was 45. Formula checks out, later on squad and reinforce costs were balanced separately. Fallschirmjäger This one is bit more tricky, because of opportunity cost of 80mp originally. 360/4/2 is 45, which is their original reinforce cost. Formula checks out. Obersoldaten Original cost was 400. Original reinforce cost was 50. Formula checks out. Infantry Sections 280/4/2=35 which is original reinforce cost. Formula checks out. Now, if you still sit in disbelief about reinforce cost rules; Grenadiers: 240/4/2=30 which is their reinforce cost since forever. Cons: 240/6/2=20 which is their reinforce cost since forever. Rifles: 280/5/2=28 which is their reinforce cost since forever. Volks: 250/5/2=25 which is their reinforce cost since forever. You can apply this to every single squad that does not spawn on field(you need to subtract opportunity cost and then it checks out, as you see on falls example) and you will get correct results, because formula you pretend does not exist actually does. At the moment squad and reinforce cost are balanced separately, but all were introduced with a hard rule on these costs being tied together. In: COH2 Balance |
Thread: Crocodile is useless in team games since patch29 Mar 2018, 08:47 AM
Probability of single Penetration was alread explained to you. As I have said, that is extremely unlikely Event and since you did not gave any time stamp and I do not have time to watch the whole Thing, only instances I cought a glimpse where panther lost hp against Churchill was when there was ATG and/or firefly involved as well. I also find it hilarious how you try to talk about penetration stats when you are not even aware of the values or how penetration works at all. The probability of 3 shots penetrating panther frontal armor in row is 3%. The probability of 4 shots penetrating panther frontal armor in row by Churchill at max range is 1%. Source; Basic math Do you see how unlucky you have to be to get multiple penetrations from Churchill frontally? In: COH2 Balance |
Thread: pzgren should be wehr's dedicated tank hunters29 Mar 2018, 05:08 AM
Since when is reinforcement cost anything of consequence? Must be the reason why obers, pgrens and couple of other axis infantry got reinforcement cost reduction, but not total cost reduction. In: COH2 Balance |
Thread: What to do with the KT?28 Mar 2018, 20:44 PM
Medium tanks armor is NOT supposed to protect them from TDs. What would be the point of TD if it was otherwise? P4 armor bonus is supposed to give edge against mediums, not their own hardcounters which cost MORE then them. In: COH2 Balance |
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