Once again that doesn't work as a gauge of a units balance, at all. It assumes that all top players involved have equal skill level and that the OKW player didn't win because of numerous other factors including better use of his units.
Not really sure what you're trying to say here.
If win was assured by a specific unit, then that's a testamtent to that units being overpowered to the point of overshadowing these other factors.
Unit should be just another factor, not a reason for win.
A better player will always have the advantage even with subpar units.
Not against other better player.
Even top players don't use conscripts outside of heavily doctrine supported builds. If your theory was true, conscripts would be competitive, but they aren't.
AAHT is, but current meta dictates the use of P2+Puma combo, which as I have said already, overshadows AAHT alone.
And of course we should never make definitive balance statements based off of a few uses of a unit by a tiny number of players.
Ofc we shouldn't, but do we have any proof that there is anything wrong with AAHT outside of (giving massive credit to the OP and supporters) average players at best claims?
While good artisan will craft well with bad tools too, a bad artisan will still fail even with pristine high quality tools.