You have it explained here by multiple people as well as in patch notes why it is like that and why it needs to be like that as well as why this is not an issue.
This thread is exhausted, there is nothing more to say and you're just running in circles, repeating yourself at this point.
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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: Penals - Why snares?12 Apr 2020, 20:27 PM
In: COH2 Balance |
Thread: UKF-Valentine12 Apr 2020, 20:15 PM
There really isn't any similar light by the fact its limited to 1 alone, but there is much more to it being quite unique. Its more akin to original T-34 in pretty much all regards(in coh2, not historically). Think of it more as a weak med tank then strong( ) light tank as its armor is higher then some med vehicles.Its also infantry tank, it literally is a churchill of light vehicles and it, historically, was never classified as light. In: COH2 Balance |
Thread: Penals - Why snares?12 Apr 2020, 20:01 PM
In your very own scenario, it doesn't even matter its satchels. Regular AT nade would lead to the same result and, as already well established, you should be nowhere near AT penals, unless you have specifically chosen to fuck up, you can kite them endlessly and they can't defend afgainst AI or generalist tank facing them frontally, so lets wrap this thread with L2P, which as per usual, it all boiled down to. In: COH2 Balance |
Thread: Penals - Why snares?12 Apr 2020, 19:42 PM
Charging blindly is suicidal regardless of faction... That doesn't even require a discussion, even biggest noobs around here know that. In: COH2 Balance |
Thread: LOL why build heavy tanks anymore?12 Apr 2020, 19:35 PM
Its certainly better then the deus ex machina meta we had up until now, at least there is a very healthy variety of meds to choose from. In: COH2 Balance |
Thread: Penals - Why snares?12 Apr 2020, 19:32 PM
Then you're using is as incorrectly as it can possibly be, because that's easiest way to lose a tank against any faction. The scouting - you must rush su85 as it outranges your tanks. It is enough that there is a relatively cheap 60muni upgraded squad around and you are dead. Scoutning will not help here. It just prevents you from rushing completely. Ant this is exactly the problem - Soviets have this super powerful nuke at grenade while other factions don't, and have to pay more for similar goodies. With Soviets there are too many relatively cheap things on their infantry that will make it impossible to rush long range tds. If you get hit by SU-85, regular AT nade will do the same, and since you're clearly charging blindly and forward, you will not be fully healed. Since you're rushing without scouting or sweepers, you can hit a mine. You can run into ATG. You can run into med tank protecting it. Everything in your scenario boils down to what I've said - reckless, stupid, suicidal play. AT satchel are not your problem, bad decisions and wrong approaches are. In: COH2 Balance |
Thread: LOL why build heavy tanks anymore?12 Apr 2020, 19:17 PM
Well then, you're in luck, because you no longer need to choose! You can now ignore both and keep to meds. In: COH2 Balance |
Thread: Penals - Why snares?12 Apr 2020, 19:13 PM
Why is your tank so close to AT penals? Its a deterrent, not offensive tool, if you're in its range, you fucked up by not scouting and rushing in blindly. In: COH2 Balance |
Thread: UKF-Valentine12 Apr 2020, 19:12 PM
2. For a 80 fuel tank that comes this early it is really irritating, that you cant snare it with one faust. Since you can snare any LV, which in my opinion the valentine is (especially if you compare it to a t70), i would have expected to snare it in my games with one faust at full health. Is there a special reason to it, exept UKF beeing the worst faction at least before the patch. I guess being -doctrinal -most expensive fuel-wise -limited to 1 -with average weapon warrants it increased durability. Its simply too expensive for 1 faust to cripple it and it isn't exactly T-70 level threatening. In: COH2 Balance |
Thread: LOL why build heavy tanks anymore?12 Apr 2020, 19:04 PM
Now it makes more sense in the context, rather then grammer brainfart. In: COH2 Balance |
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) light tank as its armor is higher then some med vehicles.
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