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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: British Faction, what do you want to see?30 Apr 2015, 13:51 PM
If we know one thing about relic, its them NOT making things similar to anything. In: COH2 Gameplay |
Thread: Double T34/85s and PrettyEasy Eight30 Apr 2015, 12:52 PM
They unquestionably have more skill and ability then us. Understanding of the game is something on the same level, but still separate issue. You don't have to be a driver to understand how you should behave on the street. "Most axis players scream imbalance when allied tank or shell one shots a squad and they scream that nothing should one shot squad and then we have unit like sturmtiger which erases anything it hits below 140 fuel cost." This is flamebaiting. "most axis players"? "scream"? C'mon... If they're screaming, ignore them. Discuss it with the rational players but discuss it without emotional provocation. Not really a flame baiting, simply pointing out double standards. B-4 wiping stuff? Hell broke loose. ST doing the same? God forbid anyone touches that! Thats my point here. We can still skip it though as its not that important for this discussion at the moment. But my main point is that it's bad for ALL ARMIES to regularly lose full squads to one-shot units. Matter of balance really(and squad bunching again). Even in coh1 where infantry were terminators compared to what CoH2 offers the abilities to instantly erase whole infantry force was far greater and much more frequent with all the artys, goliaths, AT nade on AT mine trick, AVRE and many more. Squad wipes will always be part of the game, especially if we're using bigger guns or HE shells. The smaller guns, like P4 or T34, squad wipes are exclusively because of bunching and no aoe fixing will prevent or even diminish that. Heal the cause, not the symptoms. In: COH2 Gameplay |
Thread: Double T34/85s and PrettyEasy Eight30 Apr 2015, 11:51 AM
Axis wipe options seem to be more expensive, but there is a fair share of ones that are cheaper(booby traps for example), getting Stuka which wipes something with almost every barrage is also cheaper then getting Katy. Axis options of squad wiping are more expensive, but they are also much more lethal. Most axis players scream imbalance when allied tank or shell one shots a squad and they scream that nothing should one shot squad and then we have unit like sturmtiger which erases anything it hits below 140 fuel cost. It is mostly about spread, I agree. It's also about AoE and how that's implemented though. I play RTS games since settlers 2/C&C times ![]() He mentions CoH1. He didn't mention that infantry in general was much more powerful and durable there, pretty much only artillery was a reliable way of disposing them. CoH2 infantry lethality itself is much greater AoE profiles were nerfed multiple times, you can nerf them to extremely low values and you'll still see squad wipes, because all entities stand in a single place. Ever wondered why pre WFA only squad wipes were caused by odd 120mm or ISU random hits and not by stuff like Ostwinds or rifle nades? Hell, I've seen a pshreck one shot 5 models once, its certainly not because of its AoE. In: COH2 Gameplay |
Thread: How will UKF be sold?30 Apr 2015, 11:40 AM
Why guess? You have WFA prices. Look at them. In: Lobby |
Thread: Double T34/85s and PrettyEasy Eight30 Apr 2015, 11:18 AM
You can't really say that okw suffers more then USF here. Both have 5 men basic inf, both have 4 men squads and weapon teams, USF have even 3 men squads. And one shots have nothing to do with tanks, so stop mentioning them. Its about squad spread, it always was about it. In: COH2 Gameplay |
Thread: British Faction, what do you want to see?30 Apr 2015, 11:15 AM
Not like the brits are going to have tigers and panthers. Best tank they have will be a firefly. But they won't have anything that can really go toe to toe with a panther or tiger/king tiger. Churchill Mk. VII would be a good contestant. Maybe it wouldn't be able to single handed destroy Tiger, but it would certainly be on pair with durability and its 75mm wasn't a bad thing either. Also lol at anyone thinking brits would have less then 5 man main line infantry squads. That won't happen unless these squads will hardcounter ost sniper by default. In: COH2 Gameplay |
Thread: Double T34/85s and PrettyEasy Eight30 Apr 2015, 11:06 AM
All factions start with 6 mun and 4 fu income. It was never any different. In: COH2 Gameplay |
Thread: Remove free lieutenant30 Apr 2015, 10:34 AM
I think we should delay T1 instead of removing luitenent and see how that goes first. That actually sounds reasonable and logical. Therefore relic will ignore it and move on. In: Lobby |
Thread: Do you think this alpha should be in waves?30 Apr 2015, 10:29 AM
That would be kind of pointless. Why disperse feedback over 2 sides instead of condensing it on one, when its the exact same group of people? Why and how would you revise people again on non relic site? In: Lobby |
Thread: UKF alpha test30 Apr 2015, 07:38 AM
Those are different really from the classic clown cars, it would look like that, but I imagine they would work more like 222, where you could have default AI jeeps with upgrades for AT and you definitely shouldn't be able to put additional infantry in them, these were raid jeeps, not half arsed transporters. @MajorBloodnok Maybe once or twice. I liked brit core more and was really PE player back then. In: COH2 Gameplay |
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