I was surprised that the new trenches were so different to the ones in CoH1. Not least because vehicles could drive over them, so they didn't choke an area up.
Was there much unhappiness with the CoH1 trenches?
Given the fact that coh1 trenches given immortality to unit inside, unless you spammed it with incendiaries?
Yea, there was quite the unhappiness.
At least you can put HMG or mortar in coh2 trench.
Side upgrades for ALL armies(weapons, additional abilities, armor, popcap reduction/mp income increase, WHATEVER to increase economy depth), especially for axis so its not YOLO into highest tier with no decision making what so ever.
Cause spending 1200 fuel ( exluding Tier build, and other tech ), its a long one
His description sounds like around 1h game.
Most last 30-40 min and 2 heavies are not uncommon by then, you can usually pump one after another when you reach right CP.