this brings us to another issue relics shit faction design with their insistance on allies being early game factions and germans being late. Instead of giving all of them equal chances at all stages of the game.
Actually, they have adjusting the power curves for a long time now.
Sov isn't as strong as it used to be early and as weak late game.
Reverse situation for ost.
At 23rd it'll get even more equal.
On the other hand we have USF and OKW.
There isn't much that can be done to OKW thanks to their vet snowball effect and volkspam based early game. It was diminished, but the problem will always persist as long as shrecks are on volks and there is vet5 system in place, if not for the fuel limitation, OKW would easily be #1 faction of all times.
USF, well they have strong infantry but can be outnumbered, their infantry reliance falls after mid game and armor takes the lead, they are pretty good early game, but can be easily locked down as well due to weakness to suppression early game, pretty much pidgeonholed to rifle spam to fast M20 with pretty linear power curve, stronger early game then other factions(if suppression isn't applied) and weaker late game.