At last allied AA vehicle that doesn't die to 2 shots.
Ostwind fans, you'll have allied counterpart challenger.
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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: UKF - Know your units - .Centaur AA Mk. II Cruiser Tank27 Jul 2015, 14:36 PM
In: Lobby |
Thread: Pak 40 - Target Weak point27 Jul 2015, 14:13 PM
30 munitions, I thought it was 45 before but even the 30 munitions cost surprised me. Given that useless button costs 40. Yea. In: Lobby |
Thread: M5 Quadrush27 Jul 2015, 14:11 PM
Add flame HT to the list. In: COH2 Balance |
Thread: ML-20 and barraging the enemy base need a nerf. 27 Jul 2015, 14:09 PM
New "base Shooting" meta is really annoying. Its not really new. It existed in coh1 and in coh2 before howis were made useless. In: COH2 Gameplay |
Thread: ML-20 and barraging the enemy base need a nerf. 27 Jul 2015, 13:07 PM
Oh yea, because you spam all these B4s and ML-20s, so it matters a lot that you can get more then 1. 600 mp is basically free after all. ![]() That "much smaller" leFH kill radius still warrants squad wipes when unleashed on retreating to base squads, especially on maps like agno or langers or kholodny. In: COH2 Gameplay |
Thread: how do you beat okw 1v1 as soviets27 Jul 2015, 13:04 PM
Without t-34/76 in T-3, you have no option vs FLAK HT Guards? T70? M5? SU-76? Sure, flak will arrive faster, but its not like a player of your caliber will lose just because of it. M-42 could be CP1/T1/T0 though, its not like they are anymore or even equally useful as guards. In: COH2 Gameplay |
Thread: ML-20 and barraging the enemy base need a nerf. 27 Jul 2015, 12:30 PM
Where are your puppchens if SU-76 is giving you trouble? Why don't you have JP4 and instead have exposed to SU-76 truck? Also, if there weren't any arty/sturmtiger-like units, then support weapon spams would be the one and only meta as you would have nothing to punish it. In: COH2 Gameplay |
Thread: ML-20 and barraging the enemy base need a nerf. 27 Jul 2015, 11:15 AM
I've devastated 16 infantry models(11 cons and 5 shocks) with single rifle nade last night. No AoE reduction will help if you blob or mass retreat, this is the punishment for bad play. LeFH does exactly the same to allied infantry when it hits them. The damage matters only against armor/structures. If you'll get a hit on infantry, it WILL die. If you have clumped up infantry when the shell hits, well, maybe you shouldn't blob so much(i know its your fav playstyle, but the arty is intended hardcounter for it), maybe you shouldn't mass retreat? Because there is nothing that prevents you from repairing your trucks between barrages. On a related note-how about we made it so sturmtiger can't wipe any inf unless it directly hit the squad in the middle? I don't see how anyone complaining about ML-20 and B4 before would not be in support of such change. In: COH2 Gameplay |
Thread: OST command tank is OP?27 Jul 2015, 08:12 AM
When people see too much of one thing, they claim OP. Explains the 100% serious "conscripts OP" thread on official forums. Command tank is awesome, buff is awesome, but I wouldn't call it OP. Time will show how truly potent is and if it'll prove to be too good, it'll be nerfed. In: COH2 Gameplay |
Thread: volksgrenadier modernization MP-40 and Senior Sergeant27 Jul 2015, 08:09 AM
Conscripts ppsh cry somewhere silently now. In: COH2 Gameplay |
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