
Profile of Katitof
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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: Timed Explosive Charge and Satchel useless agains buildings23 Nov 2015, 12:29 PM
Mark my words, next patch it'll have this effect on infantry. ![]() In: COH2 Bugs |
Thread: KV-1 need buff23 Nov 2015, 12:25 PM
OR, now listen carefully, GIVE IT GARDENING HEAVY TANK VET instead of this bullshit T34 vet. And even 80 hp buff would go a long way for the units validity, atm it can take as many penning shots as T34/85 or ez8. In: COH2 Balance |
Thread: Flak 251 weird damage bug video.23 Nov 2015, 12:16 PM
Its the flag change since centaur(flak in general) nerf vs garrisons. In: COH2 Bugs |
Thread: Deleted commander by accident23 Nov 2015, 12:13 PM
Recently there was same thread on official forums, guy went for support and since he did it himself and didn't lost it because of game error or other technical stuff, he wasn't refunded. In: Lobby |
Thread: How to finally make OKW enjoyable23 Nov 2015, 08:56 AM
You haven't played preview yet, did you? They pretty much are ones there. Better durability then grens, better DPS, they beat effortlelessly more expensive squads and have huge variety with up to 3 types of nades and spammable shrecks. If volks had ANY weapon upgrade, they would be hands down best infantry in game on preview. In: COH2 Balance |
Thread: PanzerFaust and T1 building 23 Nov 2015, 08:53 AM
How is that an issue? Is OP building his T1 on the middle VP and losing it often? When opponents are wrecking your base to the point they can destroy your buildings, you've lose, you've lost long before it, so where is the issue? In: COH2 Balance |
Thread: Flame Hetzer Hotfix Soon?23 Nov 2015, 08:49 AM
You guys can talk all you want, yet all of you know that the crocodile and kv8 still kill faster than flame hetzer piece of **** Do you want to compare costs of KV8 and croc to hetzer too? In: COH2 Bugs |
Thread: Brace Structure22 Nov 2015, 23:48 PM
Is this ability overperforming? Whilst activated a Bofors can withstand a direct hit from a Stuka dive bomb, two direct Stuka Zu Fuss hits, any off map artillery. It just doesn't make sense to me that 160 munis can be spent on a dive bomb and a comparitively cheap ability like Brace Structure counters it. That is exactly the very purpose of this ability. Emplacements counter is sustained damage, not bursts. Also, why do you think its fair that couple of hundred of menpower and few tens of fuel should be erased with single ability? Hell gates broke loose when OKW trucks were destroyed by 300+ muni ability for comparison. In: COH2 Balance |
Thread: Bulletin share between OKW and Ostheer.22 Nov 2015, 22:48 PM
Because these are two completely different factions. In: COH2 Balance |
Thread: UKF Sniper Critical Shot22 Nov 2015, 20:45 PM
Well, maybe its just me doing something wrong, but I never have a sniper alone on the field, unless its retreating from or to base. In regards to brit sniper being able to defend itself, you can crit shot axis lights only if they are not aware of you, I don't need to tell you how long aim time for the ability is, if you know snipers position, you can be in range and on top of it faster then its able to crit shot you, which isn't that much of a challenge with kubels and 222 vet1 ability. It still applies exclusively to UKF sniper being along on the field, which I don't believe should happen, but maybe as I've said I don't know something you do. In: COH2 Balance |
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Volks was worse infantry, what germas have. Old men, kids, infliction and mainly without training. Simply soldiers unable to fight in regular fight. Worse then conscripts, who were at least young and strong. And you want you make them ubersoldaten.
Katitoff