First of all, I appreciate your effort gathering information from community.
To answer the OP, absolutely not (unless you remove resource transfer), because of a couple of main reasons:
1. It will add a whole new dimension of balance problems in large games. Even 2v2 double OKW will be unstoppable
2. OKW has a buttload of unspent MP
3. Just imagine buildin 2 caches of muni (400MP which is an Ober squad), then transferring all of that muni to fuel, or vice versa.
Here is what will happen in a typical 2v2 double OKW game:
each player build 1-2 Muni caches ---> Schreckblob for each ---> Covert to fuel ---> Hello 12 minute mark KT.
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#Steam AliasWL%Streak
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