First of all, I appreciate your effort gathering information from community.
To answer the OP, absolutely not (unless you remove resource transfer), because of a couple of main reasons:
1. It will add a whole new dimension of balance problems in large games. Even 2v2 double OKW will be unstoppable
2. OKW has a buttload of unspent MP
3. Just imagine buildin 2 caches of muni (400MP which is an Ober squad), then transferring all of that muni to fuel, or vice versa.
Here is what will happen in a typical 2v2 double OKW game:
each player build 1-2 Muni caches ---> Schreckblob for each ---> Covert to fuel ---> Hello 12 minute mark KT.
-
#Steam AliasWL%Streak
- 1.48270.873+6
- 2.817140.854-1
- 3.560352.614+7
- 4.1389761.646+11
- 5.23359.798+10
- 6.449227.664+4
- 7.348124.737+2
- 8.430306.584-1
- 9.1128404.736-1
- 10.20065.755+13
Iran, Islamic Republic Of

cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger