Ill give light feedback
early flamethrower on crossing in the woods instead of 222 upgrade when you already have a sniper? that basically sealed you against M20,so its not USF's fault,thats your fault for bad resource management.
So 222 upgrade was late as heck,you actually have more units than he does during mid game,you just stagnate. no counterattack.
Instead of early flamethrower you shouldve gotten early 222 upgrade and sweepers for M20 mines.
When sherman came you couldve had double pak wall with a puma.
I dont know if it was you I told this but ive said it before: 1v1 resource management is absoulutely crucial as ostheer. You gotta think about upgrades/units youre gonna buy ahead of time or you'll set yourself back too much.
Profile of CookiezNcreem
General Information
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence:
United States
Nationality:
United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence:
United StatesNationality:
United StatesTimezone: America/Indiana/Knox
Game Name: CookiezNcreem
Post History of CookiezNcreem
Thread: Need help, getting fed up with this game7 May 2015, 03:33 AM
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Thread: Need help, getting fed up with this game7 May 2015, 02:53 AM
6 loss streak, fuck sake, this just isn't fun any more. This was my most recent loss, even on axis sided maps I do badly. how did I get to here from rank 800? Before even losing was fun now every game is miserable. I once had a streak of -6,vs the old OKW as USF when I was almost top 200,fell all the way to 600,which absoulutely crushed my self esteem lol,I took it so hard... Then I took a break from 1v1 for about a week,regathered myself,reevaluated my strategies,watched a TON of top player casts,and then won 7 in a row and got as high as 231 before losing a close one to a top 50. Take a break from ostheer,maybe play another faction in that period,dont worry so much about winning,EVENTUALLY things will get back on track...youll start winning again....dont worry. I know saying "dont worry about winning" is cliche but when you go into games not caring if you win or not you'll play WAY better than if you're going "tryhard i gotta winnnnn" At least in my opinion. |
Thread: Question about squads calling out grenades/enemy contact6 May 2015, 21:26 PM
Its really just using spacebar/tacmap making sure you're in GREEN cover to minimize nade's damage,and analyze each engagement and predict the nade.......you see a engineer squad dont worry about a nade,if you hit spacebar and see a guards squad he's probably gonna try a sneaky nade even if hes losing the engagement horribly,etc This is gonna sound trivial but just play more,the more you play the more you "Feel" the grenades coming Otherwise if you feel you cant monitor an engagement properly just retreat. In: Strategy Desk |
Thread: Coh2.org enforcing Relic NDA= lol6 May 2015, 21:04 PM
So coh2.org should basically destroy any remaining community-company relations with relic by openly allowing people to break the NDA? Not only that,but if the coh2.org admins allowed NDA breaking,the website wouldnt even be around for too long afterwards,just like any other site that would put up forbidden stuffz from the alpha. The difference between Coh2.org and Coh2alphaleaks.com is alot of work time and money went into this site,and its a pretty important site for the coh2 community. make/code/pay for your own fan website,build it up over a few years, and find someone stupid and willing from a closed alpha to post some unit leaks and tell us how things are going for you a month later. In: Scrap Yard |
Thread: Stug E and Target Weak Point5 May 2015, 16:16 PM
Captain won't scare STUG E because he does that stupid dance and then bunches up. Which is a free double zook drop. And you're not getting a clean flank on it with a non vet 3 sprint captain vs vonivan,Kappa I would've had a 10 min or earlier Sherman and 5-6 rifle squads with forward reinforce vs a STUG E,ass grens, and pak,on STALINGRAD...basically GG. if I had just went straight to major. Instead I basically give him a huge resource favor by dropping 570 mp 80 fuel into captain bunch up and ATG that takes some serious patience and calm demeanor to micro on a map like Stalingrad with all those assgrens instead of just finishing it with a quick tonk. RAISE YOUR STOOGES \OpieOP/ In: COH2 Balance |
Thread: Stug E and Target Weak Point4 May 2015, 19:11 PM
If $200 is on the line,You're better off just rushing a Sherman if you can every single time. Side teching is never better than skipping a tier. I like LT Captain builds too...Matter of fact that's usually what I do nowadays simply because I like trying stuff that's different. But in a tournament game you won't see me double officer teching anymore.. It gets you nowhere. You need all the cheese and tier skipping you can get. @ace going airborne and dropping the ATG assumes you do the brainless LT M20 fast Sherman,so In: COH2 Balance |
Thread: Streamer Showdown4 May 2015, 18:53 PM
Kappa In: Lobby |
Thread: Stug E and Target Weak Point4 May 2015, 18:50 PM
When I played USF during these tournament games I tried to not play like a "retard brain dead nfantry spammer" by Getting a captain,Stuart,AT guns,you name it against STUG E on top of an LT. it didn't matter at all. Infact looking back I think I threw the games by going captain. The captain tier and 57mil are liabilities in high level play. You're forced to do this brain dead major Sherman rush or M10s because nothing else stands up to the stooge. Soviets I'd say should have 0 problems VS STUG E if they simply tech T2 and AT Nades,on top of their conspam In: COH2 Balance |
Thread: Stug E and Target Weak Point4 May 2015, 13:47 PM
Pretty much any decent player that plays 1v1 agrees that the STUG E is brokenly OP. +100000000000000000000000000000000. If i at least have time to dodge the shell at distance that would be grand!! Change SU76 auto fire to the same thing. In: COH2 Balance |
Thread: Stug E and Target Weak Point4 May 2015, 04:13 AM
In: COH2 Balance |
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Latest replays uploaded by CookiezNcreem
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[ƒocus]™Alexandro
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USF WHOOPING ASS IN TEAM GAMEby: CookiezNcreem map: La Gleize20-4,001 -
Company of Flames 2: VS BRAD from relic(DEC Balance preview)by: CookiezNcreem map: Angoville-8,721
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