
Profile of Napalm
General Information
Last Visit Time: 5 Jan 2026, 01:42 AM
Broadcast: https://www.twitch.tv/theangrybearstv
Steam: 76561197993726353
Nationality:
Canada
Game Name: Napalm
Last Visit Time: 5 Jan 2026, 01:42 AM
Broadcast: https://www.twitch.tv/theangrybearstv
Steam: 76561197993726353
Nationality:
CanadaGame Name: Napalm
Signature


The views and opinions expressed in my posts and topics are solely those of the Napalm. These views and opinions do not necessarily represent those of Relic, the developers, The Angry Bears and/or any/all contributors to this site.
Post History of Napalm
Thread: Make War not Love 2 - The Rematch16 Feb 2015, 01:01 AM
Dis fucking thread. ![]() In: Lobby |
Thread: Visiting Relic 16 Feb 2015, 00:42 AM
The promise of jam tomorrow. For what it's worth I believe that Relic are trying to improve the game. It is a lot better than it was in June 2013 but I think it will take another year or two to get to a really polished state. Good things take time. One of the employees we spoke to (whom shall remain nameless) stated that they wish they had a time machine to go back in time and release the game they always had wanted to release. I'd say they are getting there. In: News |
Thread: Visiting Relic 15 Feb 2015, 16:52 PM
My optimism is based on what I got to see and sample. It is also founded on some factual tid-bits such as the lack of mass lays off. If there hasn't been mass lay offs it means they are working on thing(s). What those something(s) are I can't tell you but I really don't think I need to. There has been enough leaks to give the community a decent idea where the title is headed. My hope (and it appears to have worked with some) is to spread a little of the optimism around these forums. I think we could all agree that they have been overly dark as of lately. We the community aren't being ignored by Relic. Not in the least. Some of the things we got to see and sample can be directly traced back to some community demands. Where the community and Relic split apart is in transparency and priority. The employees we spoke to were super knowledgeable, they know EXACTLY whats up but they are unable to share that information with us due to the corporate culture. It doesn't help that that corporate culture is enshrined via the NDA and some nasty lawyers. Priority between what the community wants and where Relic is heading is the next great split. This is evident in the lack of a comprehensive balance patch. I'm trying my best to serve both Relic and the community when I visit. Some of the clever community members have figured out what my threads(1,2) were truly about. In the latest visit I specifically mentioned that Relic should reevaluate its communication strategy with the community and to take serious caution on some of the items they were working on (face to face, no rage posting). Paid shill? Hardly. Constructive criticism? Absolutely. Why do I go through all this effort? I'm a gamer who likes playing CoH2. I'm also a clan leader and a "peoples" person. Meeting the brains...the people...behind Relic allows me to cure my insufferable amount of curiosity and to better serve my community and The Angry Bears. That is payment enough. Happy community members make my gaming experiencing so much better. In: News |
Thread: Visiting Relic 14 Feb 2015, 15:44 PM
You can watch the stream here. In: News |
Thread: If you were in charge of a Relic developer team....14 Feb 2015, 15:17 PM
Could we pretty please keep specific balancing issues out of this thread? In: Lobby |
Thread: Visiting Relic 14 Feb 2015, 15:13 PM
Morning, small durp in the write up. Could somebody modify it? "That visit was different, it was a more relaxed with easier access to developers and clearer communication." should read "This visit was different, it was a more relaxed with easier access to developers and clearer communication." In: News |
Thread: If you were in charge of a Relic developer team....13 Feb 2015, 21:51 PM
Note I said first priority. In: Lobby |
Thread: If you were in charge of a Relic developer team....13 Feb 2015, 21:11 PM
Note I said a team, not the entire studio. In: Lobby |
Thread: If you were in charge of a Relic developer team....13 Feb 2015, 20:22 PM
The developers have nothing to do with communication. Focus! rawr! In: Lobby |
Thread: If you were in charge of a Relic developer team....13 Feb 2015, 20:05 PM
Mods could we get a sticky on this post for a week? In: Lobby |
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Latest replays uploaded by Napalm
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VS
~TAB~ Glendizzle
~TAB~ Napalm
~TAB~ Cabreza
~TAB~ Choccy Starfish
[VR] Ranger
[VR] @WhiskeyWC
[VR] Krieger
[VR] johnci13
1-1,990 -
VS
~TAB~ Father Christmas Bear
~TAB~ Beemer8
~TAB~ dpfarce
~TAB~ maskedmonkey2
IPL{Rycerz}Orku
[Sturm Division] SneakyGnu
[Sturm Division] WomBado
[Sturm Division] niko-85
TAB vs STURM DIVISIONby: Napalm map: Lienne Forest1-1,622 -
VS
~TAB~ Coaster
~TAB~ Beemer8
~TAB~ Napalm
~TAB~ General Winterfeld
[TATUZ] G.dot
[TATUZ] Black Dynamite
[TATUZ] About 37 Cops
[TATUZ] Blue Semtex?
Please Ignoreby: Napalm map: Lazenrath Ambush3-2,058 -
VS
Jewish Sympathizer
globalinfoweb
Aljobe
kyz31
~TAB~ Napalm
SS Aryan_masterrace_420yoloswag
~TAB~ Choccy Starfish
RiffzBearrito
Stuka Close Air Support Cheeseby: Napalm map: Faceoff at Rostov1-2,032
36722316692904527141269742659126459251582017419164
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Data provided by
Relic Entertainment
Replay highlight
VS
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cblanco ★ -
보드카 중대
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VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
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