I have been shot down so hard for suggesting this. It's an ease-of-use gameplay change that would just add an option to smooth out the flow of gameplay IMO.
Seems like such a common sense thing.
Canada
Thread: Icon For Idle Units in Base9 Oct 2015, 21:36 PM
Seems like such a common sense thing. In: COH2 Gameplay |
Thread: Oct Balance Preview Patch Notes Gathered WIP9 Oct 2015, 19:58 PM
Good changes I think. *Except for the arty changes. Base busting should be a valid tactic. In: COH2 Gameplay |
Thread: T70 powered by Ferrari-Maserati engine kicking ass9 Oct 2015, 17:04 PM
Sometimes I think I have seen the worst thread possible and go 'wow, this can't be topped'. Welcome Dick Cockstone, the master of bad threads. In: Scrap Yard |
Thread: advanced warfare strafe7 Oct 2015, 20:29 PM
Whoa. In: COH2 Balance |
Thread: Relic Twitch Streams7 Oct 2015, 19:47 PM
Some of the requests posted here would change the Relic stream into a once a quarter, 15 minute news segment. I do not believe this would be a good approach. Even with having nothing new to share, the streams are a form of community engagement and I moderately enjoy them. I do feel things could be a bit more interesting if Kyle could convince some of the other staff members to come on stream and talk about wtf they do so the community can build a better appreciation for all the talent involved. Watching how maps get balanced, how Relic artists take photos and make them a digital thing, maybe a couple 'how to mod' segments etc etc. While everybody enjoys new and shiny there is still a fair amount of non-NDA breaking things that could be shared with the community that are interesting. Also, maybe clearly identifying what is in the steam before hand so those community members who are looking for something specific can make an informed choice either to watch the stream or not. In: Lobby |
Thread: Relic Stream schedule for October6 Oct 2015, 01:52 AM
Damn they planned this whole month out. Something big must be coming. Big enough that the studio is closed for visits Something serious is cooking in that kitchen. In: Lobby |
Thread: Another bug & balance list5 Oct 2015, 22:18 PM
Sticky this thread. In: COH2 Bugs |
Thread: Firefly and the tulip5 Oct 2015, 16:23 PM
The alpha damage is the true issue using the rockets. Things get really interesting in larger team games because of this. Given the addition of target tables I hope this can be scaled a bit mattering on what the rockets are firing at. In: COH2 Balance |
Thread: Jesulin, Luvnest, Aimstrong, OMGPOP!28 Sep 2015, 05:20 AM
A true Bear at heart. In: Site Feedback |
Thread: Grenadiers - Not for the faint of micro25 Sep 2015, 21:11 PM
Can we get a mod in here to come clean this off topic shit up? Thanks. In: COH2 Balance |
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