
Profile of VonIvan
General Information
Broadcast: https://www.twitch.tv/VonIvan
Twitter: https://twitter.com/EXPERTSVonIvan
Steam: 76561198012811763
Residence:
United States
Nationality:
United States
Game Name: EXPERTSVonIvan
Broadcast: https://www.twitch.tv/VonIvan
Twitter: https://twitter.com/EXPERTSVonIvan
Steam: 76561198012811763
Residence:
United StatesNationality:
United StatesGame Name: EXPERTSVonIvan
Post History of VonIvan
Thread: tightrope Shoutcasts20 May 2015, 01:28 AM
Love your casts tightrope. Keep em' coming. ![]() In: COH2 Shoutcasts |
Thread: OKW Op.... really?19 May 2015, 22:47 PM
The Chosen One, the successor of lolcake legacy is here! We're going to need Cruzz for this. Time to summon the Warlock. ![]() ![]() In: COH2 Balance |
Thread: MAD MAX Fury Road19 May 2015, 22:22 PM
Beginning to middle of movie was good. Middle to end was less dramatic/boring ending/un-climatic imho. Movie would've been awesome had they not suffered in the writing/plot department mid-end. ![]() Favorite things about movie: Action sequences/Soundtrack/Character of Max. Least favorite things: Less-dramatic ending that could have been a lot better. Slow-ish dialogue scenes around the middle of the movie. Lead antagonist should have been more threatening/harder to fight. Overall I'd give this movie an 8/10 for the action and the character of Max(that's being generous). Would have been a 9/10 if the plot hadn't suffered towards the end in the usual fashion and the main foe hadn't been a total let-down. In: Scrap Yard |
Thread: Should the Ooorah require teching?19 May 2015, 20:12 PM
You should just stop posting shit threads +1 ![]() In: COH2 Gameplay |
Thread: Langreskaya South19 May 2015, 19:55 PM
lol wut. South Langres > North Langres by a factor of no bad cutoff and easier placement of OKW FWD HQ. North Langres is god awful. ![]() In: COH2 Gameplay |
Thread: People are probably taking this game too seriously 19 May 2015, 19:52 PM
![]() In: COH2 Gameplay |
Thread: USSR FHQ Ability OP18 May 2015, 22:32 PM
OMG you can counter the FWD HQ spam with dbl stukas? ![]() In: COH2 Gameplay |
Thread: OKW Op.... really?18 May 2015, 22:28 PM
OKW R NUT OP PLZ DUN NERF kthnxbyebye A reasonable response? ![]() In: COH2 Balance |
Thread: gg paul :)18 May 2015, 22:19 PM
These guys. ![]() ![]() In: Replays |
Thread: repetitiveness and spam, the true disease of this game15 May 2015, 00:30 AM
Oh DonnieChan, the Prince of all things spam. I remember playing you in VCoH and CoH2, you embrace the spam, like Paula. Always a great experience playing you in automatch. That con spam into 85s was an inspiration for me personally. ![]() Let me shoot dis post down one bulletin at a time: 1. As if Sniper blobs honestly existed, spam yes, but having 3-5 snipers at most isn't much of a blob to me. ![]() 2. Yes to everything you said(play wise). I encountered the Wehr vs Brit matchup in 1v1, it's actually not that hard to counter Brits as Wehr in 1v1 honestly.....(i.e. vet 3 flamer pio spam into halftrack rush or vet 2 gren spam with shreks into halftrack rush......with your blitz commander having cloaked storms destroy brit t3, and stuH to spam arty at dat brit blob) I have also played PE vs a mixed wall of AT guns/snipers with mixed allies, pls, everyone played that, and in fact knew how to beat it if you were smart(i.e. teammate spammed stukas with Tigers and Blitz commander or went to King Tiger, while you went either hummels to destroy all dat equipment or got your super ober vetted PG blobs to flank and wipe at-guns/snipers easily.......) So pls, tell me more about how I've never played vs this stuff. Scrub. ![]() 3. Hahahahaha, pls. Flamer halftrack was useful when rushing brit trucks to kill their inf well. Bulldozer helped in clearing mines/tank traps/emplacements to give your armor/inf an easier time. Vamp gave you the most powerful thing ever as PE(sneaky goalith to wipe rifle/brit blobs/snipers) as well as you getting some free resources from your enemy(people use vamp in 2v2 and 1v1 if they're smart) Muni halftrack gave P.E. the ability to lay useful cheap mines all over the map crippling allied armor/inf when most USF/Brit players don't expect such mines from P.E. AA Quad gave you a nice cheap vehicle to suppress axis inf and allow you to reinforce your riflemen from. Officer was nice in allowing you to get axis armor out on the field quickly with the 2X faster build rate on any building of your choosing. Hotchkiss was awesome in the fact that you could get a cheaper non-doctrinal arty unit that could be upgraded to easily penetrate allied armor(multiple hotchkisses could counter a pershing[Thanks to Plexy's troll idea which proved this]). So about that "uselessness". Pshh, sounds like you never played VCoH as much as a regular guy should. Got anything else? No? Okay here's some useless/sorta useless stuff in CoH2: "Irregulars, Pr0struppen spam, Su-76, and tons of doctrines that make no sense/are pretty ineffective, leik NKVD."DonnieChan so Pr0 \ / In: COH2 Gameplay |
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Latest replays uploaded by VonIvan
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VS
mTw.Cataclaw
mTw.HelpingHans
mTw.VonIvan
mTw.Siberian
Brayalex.
turbosqel.pl
SturmTigerPeruci
cruzz
Challenger 4v4by: VonIvan map: City 177-2,719
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